trslim

joined 2 years ago
[–] [email protected] 3 points 2 weeks ago

I could put some Tier 2 buildings on them to grind up tier 3 construction points. Ill probably put security on them tho, thanks!

[–] [email protected] 7 points 2 weeks ago

The entire series really peaked with civ 4 and 5. 4 was the more complicated, less streamlined but still really fun game, where each game kind of felt like a dnd campaign where tons of random things could happen and you had a lot of flexibilty with your Civilization. And Civ 5 was streamlined, simplifed to be easier to learn, and while choices were reduced, the more streamlined nature made it easy to jump into a game, and civs still had uniqueness about them, and its also great fun.

Civ 5 is also a beautiful game. The artstyle has this epic, renaissance painting quality, and every world leader looks badass and awesome. Even the portraits of the units, like the worker and scout looked like something out of an italian paimting. The artstyle felt more authentic and mature, at least to me, and they haven't really recaptured that epicness and beauty since.

 

Hiya, what structures do you suggest i put on my planets that cant hold orbitals? Should those have like military bases for security or what?

[–] [email protected] 6 points 2 weeks ago

Tim is Battlebeast's real name, you should prepare yourself

[–] [email protected] 11 points 2 weeks ago

Lol my dad said trump was the best choice for avoiding ww3. Lmao even.

[–] [email protected] 1 points 2 weeks ago

That engi multicannon build looks kind of fun, i might try that

[–] [email protected] 1 points 2 weeks ago (1 children)

I do enjoy multicannons, they actually seem quite accurate. They just take a long time to spin up, and that delay really bugs me lol. Hmm. I might go back to them though.

[–] [email protected] 2 points 3 weeks ago (4 children)

Sorry, I should have made it clearer, I am primarily a PvE player, i dont really have any desire to get wiped over and over by FDLs. Wat i meant was, what are some good pve builds? Im still rockin gimbal beam lasers and frag cannons.

 

What is a good build for the python mk2 while in a conflict zone? Im trying to grind combat rank (im halfway through Competent) and im okaaaaay at piloting. Ill get smoked by players, but i can do well against the AI most the time, though I have trouble managing pips.

 

I've been really enjoying the Mandalay, but I also really like the Python MK2 for combat. There will also always be a place in my heart for the DBX tho.

[–] [email protected] 7 points 3 weeks ago

Berserk 💀

[–] [email protected] 50 points 3 weeks ago

Fucking deathcult of america.

[–] [email protected] 4 points 4 weeks ago

Yeah... it always happens to me ;-;

[–] [email protected] 1 points 4 weeks ago (1 children)

Pretty sure like a fourth of americans would join the war on the side of canada

[–] [email protected] 7 points 4 weeks ago

I work at like... 40% over the whole week? Thats what they pay for, so thats what they get.

 

Anyone else just randomly lose status as system architech? Happened to me a bunch recently, even relogging didnt fix it.

 

What do yall think of Trailblazers so far? I've just built my first colony, and I really like it so far. I dont even mind the grind... until the CMM composites come into play. Hopefully they buff them again, cuz even with the buff, its really annoying to go some place and pick up like 70 CMMs when I need 5000.

Im gonna try and make my colony a refinery based colony, and build cmms for myself and others in my sector.

 

Hi, so I asked recently who was the best Power Player, and I have to ask, is there a Leader who gives bonus Genetic Data money? I know Li gives 100% bonus exploration data cash, but do any of them give a genetic data bonus?

 

Title says it all. Im still neutral after all these hours, mostly cuz im an explorer, but i wanna know what you guys back in the bubble think? And what do you think of the new Shadow President for the feds?

 

I'm still wanting ship interiors for boarding, but I dont think that's ever happening. Scavanging destroyed or disabled ships in space while departed from the vessel would be amazing. They could even add some horror element where there is something on the derelict inside the ship stalking you as you pick it clean of supplies and logs. Really give that Alien feel.

What would you guys wanna see?

 

I am a really big fan of base building in RTS games, which is why I never liked Starcraft. Bases in Starcraft feel like they have such little rhyme or reason. They are messy and ugly. I always build a ton of bases in games like Tiberian Sun, that, while gameplay wise, are a waste of time and money, feel fun to build and fun to defend and destroy. I think a really cool strategy game idea would be a logistics themed game. One where building more realistic bases all over a map is a strategy so that they can supply and support each other. Maybe you start out with a FOB and you need to expand into guerilla held territory, but you need to build COPs and Logistics centers to keep your troops supplied and protected.

I always hated in Starcraft how clicks per second is a means to measure how effective some one is at the game. I really want to see a game where tactics and unit composition matter, where a platoon of mechanized infantry face off against like a BTR platoon and, using strategy, you pull through. Have each squad with a realistic composition of like a Squad leader, 2 team leaders, a radio man, 2 squad weapons, a crew served weapon, 2 anti tank units, a combat life saver, and 2 rifle men. I think something with that depth, but with a more coherant interface than like Shockforce, and with pausable real time combat would be awesome. Like Arma but an RTS.

What games would you want to see?

 

One of my lockers was full of body parts and blood. Like, WHAT? Idk if its been there since the start and ive never noticed it or what. These new events are freakin wild.

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submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 

Im curious to see how you all tailor the game to suit you. I like having an action packed campaign with a lot more arcady-ness than what was probably intended. I play with Insane Zombie pop, normal zombie speed, strength, hearing etc, but no transmission, migration and respawn. I usually set electricity and water to off, one month after the apocalypse with x3 skill gain.

I like making a story where like the Knox Event was contained, and now soldiers are entering the zone to clean up. You were part of the clean up crew, but your helo goes down and you have to start clearing the zone on your own.

How do you all play?

Edit: OH i also play with Helicopter event sometimes and use the enhanced helicopter event mod (one of the few mods I use.) Sure it calls all the zombies, but that FEMA aid is worth it. Plus it makes me feel less lonely knowing someone is out there, even if they are an asshole.

 

Title says it all. I've used the most up to date GE for it, and it kind of works, but I get some odd visual bugs. Additionally, any other Proton release ive used disables audio in cutscenes. Any help would be greatly appreciated. Im using Kubuntu, which is Ubuntu but with KDE desktop environment.

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