sparky1337

joined 2 years ago
[–] [email protected] 14 points 1 week ago

I’ve worked at a couple of Mom & Pop places in the south during my youth, and generally they were terrible with money, racist, and tried avoiding taxes any way they could.

Small sample size with a sprinkle of confirmation bias on my end, but there are usually signs.

Always need help? Discount on cash purchases? Making the customer pay the credit card transaction fee?

There are many others, but those are generally the biggest ones where management is just interested in customer sympathy and the bottom line.

[–] [email protected] 8 points 1 week ago

That’s disheartening to hear. At least Tesla has to sell cars to even stick around and it doesn’t look good for them in Europe so far.

[–] [email protected] 49 points 1 week ago (25 children)

I was about to say, this seems pretty slam dunk for them.

[–] [email protected] 5 points 2 months ago

I agree. I certainly felt the outcome was going to be much different.

[–] [email protected] 29 points 2 months ago* (last edited 2 months ago) (11 children)

They weren’t beaten badly, it was barely a 1.5% margin. Electoral votes….different story. But even then, this illustrates that a few more votes in key states would have had a drastically different outcome.

[–] [email protected] 2 points 2 months ago

I’ll take it if that means companies start optimizing their games better.

[–] [email protected] 5 points 2 months ago

It’s wild, I don’t remember the Witcher 3 being anywhere near this bad. I had my own issues in that game regarding the combat and some bs moments that made me reload and lose an hour because I was dumb and didn’t quick save, but cyberpunk doesn’t even feel like a cdpr game. Which is good in some ways I guess that they were able to break their own mold.

Idk, there’s just a bunch of little issues still. But if this is what it’s like 4 years later I can’t even imagine what it was like at launch.

[–] [email protected] 15 points 2 months ago (6 children)

I picked up cyberpunk last summer (finally) and while it’s visually stunning and fairly immersive, I had some game breaking bugs where I had to reload several hours beforehand and redo certain missions until they triggered properly. Not once, but several times. And I didn’t even mod anything.

I think my favorite was fast traveling with Claire, ending up in the sky and falling out of the truck. Reloaded, did the mission again only to splatter myself and die because I got shot out of the truck. Third time she wouldn’t stop driving around the block. I let it go for a good half hour just to see if it would end but it never did. Eventually the AI just kept driving into the wall of a building. Reloaded….again.

There were a lot of others but that took me all afternoon just to finish that one race. I had probably a dozen similar issues throughout my playthrough and it really tanked my enthusiasm for the game. I’ll finish it eventually.

[–] [email protected] 17 points 2 months ago

Yea this stinks of someone’s palms not getting greased enough.

[–] [email protected] 13 points 2 months ago

Grind culture in a nutshell.

[–] [email protected] 8 points 2 months ago

Having just replayed DA2, Anders is a poor example. It’s written (or at least the player choice tree) was so light that just including him in the party meant you had to grapple with acceptance or rejection to just move the story along. With the other characters there are at least two separate flirt checks that need to be met beforehand.

I will say, moving into Inquisition, I am disappointed they ratcheted back so much on player choice. They did so well with DA2 it almost feels like they just listened to the loudest feedback.

 

Been watching Roadkill’s Junkyard Gold with Steve Magnante and came across this in an episode. Thought it was cool as the guy said he earned more from charging admission than selling parts.

 
 
 
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