rammer

joined 2 years ago
MODERATOR OF
[–] rammer@sopuli.xyz 10 points 2 months ago

This is why I love EU's GDPR. Reply to their spam with an official GDPR request to be removed from their records.

It doesn't work all the time. But it works well enough.

[–] rammer@sopuli.xyz 5 points 2 months ago (2 children)

Where the wild pigs will get them.

[–] rammer@sopuli.xyz 7 points 2 months ago

It should be obvious to all Ukrainian allies that this is in their long term interests.

But alas we have the "escalation paralysis".

[–] rammer@sopuli.xyz 6 points 2 months ago

Musk wants Trump to pull the subsidies. So that the legacy auto makers won't benefit from them. This will just slow the adoption of EVs. But it will not negatively impact Tesla.

[–] rammer@sopuli.xyz 7 points 2 months ago

There was some talk about it a while back. But I haven't seen any evidence of it yet.

[–] rammer@sopuli.xyz 8 points 2 months ago

Tax the rich! They taste bad!

[–] rammer@sopuli.xyz 2 points 2 months ago

Know when to walk away. Know when to run.

[–] rammer@sopuli.xyz 1 points 2 months ago (1 children)

Under Siege 2 was so bad that I remember it. Under Siege 1 was just meh and I don't remember anything about it.

[–] rammer@sopuli.xyz 3 points 2 months ago

The media uses these idiotic headlines because it gets clicks. And this narcissistic moron is using it to advanced his career. "Career" being avoiding prison.

[–] rammer@sopuli.xyz 2 points 3 months ago

They did it right though. The 14 were all walking in front in a line unarmed. Two guys with automatic weapons can kill 14 unarmed people very quickly if any one of them tries anything. One or two might get away if they tried to run. But I don't think they have a chance of overwhelming the two. Also they had drone support.

[–] rammer@sopuli.xyz 3 points 3 months ago (1 children)

Democracy doesn't have to be a tyranny of the majority. In its purest form it is. And that is why constitutional republics ensure citizen's rights in their constitutions. We need a similar system for economy.

A sketch of that would a be a system where you'd have constitutional republic with independent legislature, judiciary and executive branches. Separated from the economic players as well as possible. They would provide the the outer bounds of a level playing field. Economy would a market economy, where ownership of companies would be distributed among the stakeholders of the system workers, customers and the executive. Similar to how governments ideally function. Workers would have "legislative" power in the company. They would be responsible for company policy. Executives would implement those policies. Customers would decide how well the company performs by either buying their products or withholding their patronage. This would need a lot of guard rails in place. But this would prevent centralization of power in the hands of an "owner"-class.

Transitioning to this type of system would not be that difficult. As most of what it has is already there. In western democracies. At least on paper. There would be a lot of resistance to this from the "owner"-class. I have no doubt of that.

[–] rammer@sopuli.xyz 4 points 3 months ago

Before that happens Russia will likely implement policies that bring the price down to about a hundred. And then it will rise again in spite of them. Rinse and repeat.

The USD RUB comparison is tenuous at best. Ruble isn't being freely exchanged and the volumes are so low that Russia can manipulate the price. They just don't have the reserves to do it for an extended period of time. So they apply policies to achieve the same goal. But even that hasn't worked in the long term.

 

Crazy effects can be had with potion mixing as shown by DunkOrSlam

 

RELEASE NOTES - Jul 27 2023 GENERAL

FEATURE: Added 7 modifier spells
FEATURE: Added 4 new enemies
FEATURE: Item - Utility box
UPDATE: Adjusted various spell mana costs and prices

BUG FIXES

BUGFIX: Fixed Explosive Detonator being bugged in certain circumstances
BUGFIX: Fixed a boss not dropping all the spells it was meant to
BUGFIX: Fixed a secret dropping spells that it shouldn't
BUGFIX: Fixed multiple spells have some erroneous/missing data
 

RELEASE NOTES - Jul 26 2023 GENERAL

FEATURE: Added 3 new enemies
FEATURE: Added new small biome
UPDATE: Shiny Orb is now more lucrative
UPDATE: Moved a boss into a slightly more accessible spot

SPELLS

FEATURE: Spell - Holy lance

BUG FIXES

BUGFIX: Fixed Hookbolt having a buggy sprite
BUGFIX: Fixed Giga White Hole not repelling projectiles
BUGFIX: Fixed certain spell unlocks happening in an unintended way
 

This has been 654,1 hours in the making.

 

RELEASE NOTES - Jul 21 2023 GENERAL

FEATURE: Added new rare materials
FEATURE: Added chemical reactions

MODDING

MODDING: LaserEmitterComponent - ConfigLaser - added damage_apply_hitbox_dmg_multiplier
 

Mostly just modding stuff but good to see regular updates again. Release notes below.

RELEASE NOTES - Jun 14 2023 BUG FIXES

BUGFIX: Fixed a rare crash that could happen with too many materials

MODDING

MODDING: Lua - added PolymorphTableSet
MODDING: Lua - added ComponentGetTags
MODDING: Lua - added InputIsKeyDown
MODDING: Lua - added InputIsKeyJustDown
MODDING: Lua - added InputIsKeyJustUp
MODDING: Lua - added InputGetMousePosOnScreen
MODDING: Lua - added InputIsMouseButtonDown
MODDING: Lua - added InputIsMouseButtonJustDown
MODDING: Lua - added InputIsMouseButtonJustUp
MODDING: Fixed DEBUG_DISPLAY_INTERNAL_ID_IN_PROGRESS_MENU
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