noddy

joined 3 years ago
[โ€“] noddy@beehaw.org 2 points 7 months ago

I know github would probably steal it (I have my own forgejo server). Didn't know about VS code doing that. You have any source for that? I guess proprietary MS plugins might do so, but surely there would be backlash if the open source version did so. So I hope using Code OSS would be fine. Might switch to vscodium though, which shouldn't phone home at all.

[โ€“] noddy@beehaw.org 9 points 7 months ago (2 children)

I'd also add this reason (in addition to embarrasement): I don't open source my stuff because I know microsoft will "steal it" to train copilot.

[โ€“] noddy@beehaw.org 9 points 8 months ago

If you're trying to write C code in Rust for a few hours you haven't really given it a proper go. You're just fighting the compiler. Believe me, I've been there. It was just the learning curve before I put aside my pride and adjusted how I wrote code.

[โ€“] noddy@beehaw.org 1 points 8 months ago

Even if AI successfully replaces workers, it is doomed to fail. Because if everyone is replaced by AI, who is going to pay for the products/services from the companies anymore? It's all about being the first one to replace their workers with AI, for short term profit until society collapse.

[โ€“] noddy@beehaw.org 1 points 9 months ago

The problem with using touch in a car is that you're supposed to look at the road, not at a screen. Whether something is easily controllable could be a matter of life and death. Something physical you can reach by muscle memory is safer in this context. So yeah the basic controls should be tactile and intuitive. Anyones grandma should be able to figure out how to turn on the wipers if the rain sensor didn't do its job. Or adjust the fan quickly if the window fogs up.

[โ€“] noddy@beehaw.org 2 points 9 months ago (3 children)

I think/hope this will change in the future. There's been a lot of backlash against touch screens, touch buttons, subscriptions for basic functionality, etc. The car industry is struggling right now. At some point I think they will have to make simpler EVs, because normies don't want ipads on wheels. They want something reliable and familiar that won't break the bank.

[โ€“] noddy@beehaw.org 3 points 1 year ago

Perhaps this could be used to jailbreak the PS5 ๐Ÿค”

[โ€“] noddy@beehaw.org 3 points 1 year ago

Yeah I have an xperia 5 iii. It's not compact, it's just narrow (seriously hate the ultra wide phone displays). Also heavy as a brick.

[โ€“] noddy@beehaw.org 5 points 1 year ago

I've played all sims games and all work on linux with wine. Sims 1 is the hardest to get to work because you need a CD crack to get it to run. Sims 2 and newer works great in my experience. I'd recommend using Bottles to install Sims 2. You can install it from CD and play it like normal. Need some tweaks to get widescreen though (but you have that issue on windows as well).

Sims 3 I've played in bottles through the EA app (I own a digital copy there). Worked out of the box (bottles has a way to install the ea store app easily). Sims 4 I've played on steam (using proton).

[โ€“] noddy@beehaw.org 1 points 2 years ago

I think realtime is on mainline now since 6.12 though so anyone with at least 6.12 should be able to use rt functionality.

[โ€“] noddy@beehaw.org 3 points 2 years ago

I'll continue to call it forge joe. It's more cute. It's like "where do I put these files?" "Just give them to Joe, he'll know where to store them".

[โ€“] noddy@beehaw.org 1 points 2 years ago

In ~/src Mostly because I'm too lazy to type "source".

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