mayoaddict

joined 2 years ago
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[–] mayoaddict@pawb.social 19 points 1 year ago (1 children)

One recent case of ai pushback is a video by Procreate's CEO on X (formerly known as Twitter), where he affirmed his hate for gen ai + reassured the procreate customers that no Gen ai features will ever be added on Procreate

 

Title: what are some plugins everyone should use in their configs?

Personally i think that Telescope + nvim-dap are a must know, to quickly navigate around a codebase and get a good debugging experience out of the box

 

I'm trying to use neovim as my full-time editor, and to get more comfortable i'd like to avoid working on my side projects and instead work on smaller coding challenges, since they're often doable in one single source file.

What are some sites you guys would suggest? (e.g adventofcode)

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submitted 2 years ago* (last edited 2 years ago) by mayoaddict@pawb.social to c/furry@pawb.social
 

Original artist: https://t.me/KajuCommission

I asked her to redraw my rat and make it badass and well, she did the job perfectly 😌

Edit: also please follow her on telegram if you can, she deserves all the support of this world!

 

Tantan (one of the fews rust game develoeprs i know) shows us how he implemented a data-driven architecture for a tower-defense game he made using rust macros to implement the automate stuff

 

I found this one on top of hackernews: Raylib is a simple library for creating videogames: i've only heard good things about it so far, and it seems like the perfect lib for learning game programming: has anyone ever used it?

[–] mayoaddict@pawb.social 0 points 2 years ago (1 children)

It's stated in the issue that it's just a proposal for now. Personally I never considered zig because I didn't know that it could act as a c/c++ compiler, knowing about this I'm a little bit more interested in checking zig out (as a game dev a lot of my libraries are c/c++ only). I'm pretty sure having this feature stripped off could be a major blocker for a wider adoption of tbe language

 

Title: after pouring lots and lots of hours into your project, how do you decide the name for it?

 

cross-posted from: https://programming.dev/post/266503

Yes, who haven't had a glass of red wine, relaxing music and some inline assembly....

[–] mayoaddict@pawb.social 0 points 2 years ago* (last edited 2 years ago)

I'll start by introducing myself: I'm Crax, and i work as a graphics programmer at a game development company located in Italy. I have been using C++ for the past 10 years, and i have been a huge Rust aficionado since 2018. Right now i'm studying the Vulkan API by implementing a smallish 3D renderer (which i hopefully plan to turn into my goto framework for studying graphics programming).

You can see my personal projects on my Github

 

I noticed this Lemmy instance didn't have a general programmers community, so i decided to create one aimed at discussing programming more in general.

Wether you're a senior or junior dev, C user or Javascript user, everyone into programming is welcome here, the only rules to follow (so far) are the same ones used by this instance.

[–] mayoaddict@pawb.social 0 points 2 years ago

After booting up fedora for the first time, i simply can't stop recommending it enough, it just works. Everything is so well integrated and thought that it became my go-to distro

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