imecth

joined 1 year ago
[–] [email protected] -2 points 1 month ago (1 children)

I'm talking about the definition of the words "deep" and "shallow", here.

Giving you choices does not add depth, it substracts it, the developers have to write twice as much content that you won't see, and because they have to account for each choice the story is much stricter in how it can evolve. Choices and replayability are opposites to story depth.

Anyhow, my argument was more about the fact that they don't delve beyond the surface of things much, even companions barely have a single questline each. It's very much a theme park crpg, everything has to be short lived and interesting lest they bore the audience.

[–] [email protected] -5 points 1 month ago (3 children)

You really shouldn't base your opinion on how other people perceive it, we're in a bg3 thread, most people here see it positively - so do i for that matter, but any criticism here is gonna be met adversarially. It's always weird interacting with a fanbase when 80% of ppl that started bg3 never finished it, most ppl here never really got the full experience.

a huge map with a 1000 pointless quests

Act 3 in bg3 is exactly that though. The game has huge pacing issues. The whole tadpole stuff goes completely limp halfway through act 1. Companions interactions die off after act 1. Act 2 is full of rewrites and undercooked content. The emperor was obviously added very late in game development and the story twist as a result is cheap as hell. There's no bad guy path - most of the evil interactions are killing off people and effectively locking yourself out of content. I could go on...

[–] [email protected] -5 points 1 month ago (7 children)

The op did give an alternative, I can't speak much for it however.

Baldur's gate 3 barely has any character building after picking a class at the start. It really doesn't feel you're building a character so much as following a template. And worse, the classes are all very vanilla. Pathfinder wotr for example has much better character building, the mythic classes add a ton of depth and interesting interlacing.

The big problem about exploration in bg3 is that there's just not much to do. Most dungeons are like a handful of rooms and that's that. You go in, you talk to a few people, you do 1 combat and rarely 2 and go out. There's no sprawling or sense of discovery. I'll recommend Underrail for exploration.

[–] [email protected] 2 points 1 month ago

You can customize the caps lock behavior on linux if you want, i have my caps lock work as an additional control button.
On Gnome you can do it from the Gnome Tweaks app.

[–] [email protected] 2 points 1 month ago

The problem with that line of thinking is that soon enough it wasn't the parents fault but the fact that their dog died 5 years ago and they never got around to getting the vaccine. Might there be mitigating facts? Sure, but at the end of the day, it's either the parent's fault or the state's fault for not making sure the kid got vaccinated.

And btw immunocompromised children are rare enough to be a rounding error.

[–] [email protected] 5 points 1 month ago (2 children)

The article talks about the safety of vaccines... Reporters have to walk on eggshells to avoid pointing fingers and insult part of their audience.

[–] [email protected] 12 points 1 month ago (2 children)

Wait for one month for the new GPUs to come out, wait for the drivers to catch up, wait for the benchmarks... Or just buy a tried and tested GPU right now.

[–] [email protected] 21 points 1 month ago (3 children)

Yeah there's some romance, but there's barely any sex. You can only romance one character at a time and there's like one short cutscene per character, with some being a fade to black, in a 100 hour long game.

[–] [email protected] 3 points 1 month ago

Good. Make them open their platform to third party stores. Make them open their bootloader.

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