hisao

joined 7 months ago
MODERATOR OF
[–] [email protected] 9 points 4 days ago (2 children)

The date it posted on this site doesn’t convince me it is a joke, and even if it is, it’s not funny.

Found this posted on March 28 elsewhere:

https://jakotaindex.com/news-hub/media-do-sells-myanimelist-to-blockchain-firm-gaudiy-books-%C2%A5531-million-gain/

[–] [email protected] 17 points 5 days ago

Skyblivion is almost there btw, should release this year. Idk why Bethesda would waste their time competing with it.

[–] [email protected] 6 points 5 days ago (1 children)

I consider them being ridiculous is a whole point? It's often fun for me reading those, especially when they're pushed ad absurdum.

[–] [email protected] 24 points 1 week ago (1 children)

Japanese schoolgirls is a big NO-NO in Australia 😅 Jokes aside, this is the first time I hear about this game, watching trailer I immediately thought about "When They Cry", and then I read this from article: "Silent Hill f is being developed by Neobards Entertainment (which has previously served as a support studio for Capcom's Resident Evil games), with creature and character design by Kera, and a script by When They Cry writer Ryukishi07." So now I'm hyped!

[–] [email protected] 3 points 2 weeks ago

Some benefits of federation for a system like this is possibility of integrated-into-one-system project comments, friends/subscriptions and user/project search/discovery (also by tags).

[–] [email protected] 10 points 2 weeks ago (4 children)

What I personally miss in every single one of recommendations in this thread is: they're all timeline-based, without a good way to showcase and arrange content. When I want to showcase my projects (be it code or art), I'd want them to be structured in arbitrary ways on my profile that make most sense at the moment, and I'd want to be able to rearrange them at any moment. ArtStation gets this right, Github also to some extent - they have pinned projects on your profile that you can showcase and rearrange.

[–] [email protected] 5 points 2 weeks ago (2 children)

Signups in most platforms are quite hard. Straight up give your phone and do SMS verification, or at least give email and to register that email you will have to provide phone anyway. Captchas nowadays became so hard that even humans struggle with them and it often takes multiple attempts to get it right.

[–] [email protected] 25 points 2 weeks ago

This is the most crazy read on subject in a while. Most articles just talk about hypothetical issues of tomorrow, while this one actually full of today's problems and even costs of those issues in numbers and hours of pointless extra work. Had no idea it's already this bad.

[–] [email protected] 10 points 2 weeks ago (1 children)

So Medium and Substack are similar? And Ghost is also an open-source alternative to Medium as much as it is alternative to Substack?

[–] [email protected] 12 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

Never used Substack, can someone please explain how this is different from lets say Medium?

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Any recs for person who enjoyed HL Alyx (+ community mapsets) and Ancient Dungeon VR?

[–] [email protected] 20 points 2 weeks ago (2 children)

Currently 100% of my time is spent on games that are "six or more years old", and a lot of that is spent on games that are more than 30 years old. But! I'm playing newly-made community content for 30 y/o games. This kind of retrogaming is something that evades Steam statistics entirely because it usually means playing custom sourceports of old games which rarely are on Steam. One old game I play on Steam to contribute to this statistics is Skyrim.

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