Another part of this experience was driving through the Canadian Rockies and getting to really appreciate the environment. I think over time that road trip will be even more memorable just due to my attention not being diverted towards my phone. A beautiful place I look forward to visiting again!
gila
I broke my phone on the first day of a music festival a few weeks ago (went without it for 6 days). The living without it part was easy - I was camping at a big multi-day event with friends, and random people were easy/nice to talk to. I made new friends that I otherwise wouldn't have. Certainly being stimulated by the event made a difference, so I'd recommend finding new things to occupy yourself. But you might find it easier than you think.
The part I had the most trouble with was the banking, which isn't an issue you'll have under your conditions. I knew I had money in the bank, but I didn't know how much was in my chequing account linked to my card. I was worried about health insurance premium etc. being taken out of my account and leaving me no money for food or party favours. The lines for food were long and while waiting I was half expecting to be declined at point of sale.
As such it seems a little bit of a cheat to have continuous access to your banking app, but I'm sure it'll be a positive experience for you nonetheless and that concession should ensure your ability to practically function for work etc. Good luck!
Besides, phones are incredibly cheap now. I dropped my pixel 7 in a river a few weeks ago so I went to Walmart and asked for the cheapest android burner they had. For $100 it has a 90hz display, snapdragon 680, 5000mAh battery. I don't need any upgrade from this
I think you'll download .iso's, then convert them to .wbfs using Wii backup manager, which should also manage the folder structure / transfer to your SD card. I don't think the console needs .wbfs per se - it's the method you choose for running the backups which determines format restrictions instead - but Wii backup manager was fairly straightforward to use in my recollection so that should be a good option.
There might be some repository online already in .wbfs, it just used to be standard to convert from an .iso because that's the standard container a disc backup will be dumped into. There's nothing too special about .wbfs other than it omits the garbage data included in retail disc backup .iso's to pad the discs to 4.3gb, so .wbfs will be smaller
Same shell, mine has Intel CPU though
I've had a lot of thinkpads and currently use an ideapad flex 5. I prefer the smaller form factor for a portable machine I take travelling or out to biz meetings etc. The autorotate and touchscreen work great in Debian with gnome-shell out of the box. No pinch-to-zoom but I believe that works on KDE plasma out of the box.
Are you planning to run backups from discs or an external drive? Scene releases from the era were .iso backups of retail discs. I can't quite remember for sure but I think .wbfs was for WiiWare i.e. smaller downloadable games. I used to just burn the .iso to a DVD and run it through the homebrew channel.
Torrentleech has a Wii category, just check it isn't a Wii U game
Steam/Steamworks is DRM. You can't purchase games on Steam and play them independently of Steam.
The overlay, the community pages, reviews, friends chat etc were all there circa 2010 and function identically to how they do today. Regional pricing was there too, today it's been reneged in many countries to protect against region-spoofing.
The primary group of people who prefer Steam only for Steam Workshop and/or Community Market are those who seek to extract profit from them. There were paid mods before Steam Workshop and it was fine. There were digital collectibles inside games before Steam Community Market and it was fine. There wasn't any skin gambling, though.
These systems are designed to provide functions which already existed, but with Valve taking a cut of the sales. That is a profit-adding for Valve, and literally value-reducing for consumers. They are popular because they are bundled with a popular pre-existing service, that's it.
A launcher is an unnecessary contrivance of anti consumerism (DRM). GOG Galaxy is entirely optional.
That and the other launchers are a product of Steam's dominance, not a cause of it.
Steam only historically dominated GOG, snowballing off the success of their first-party titles & providing a platform for DRM where GOG chose not to.
Valve has done a lot of great things, I'm not seeking to argue against that. To argue it hasn't become artificially bloated for purposes of maximising profit over the years seems silly, though.
Steam has certainly degraded over the past 15 years, it just gets a pass because the pointless economies it created to capitalise on are player-driven: steam workshop & steam community market.
Neither offer something which didn't already exist, they just do so in a way which generates income for Valve. Including in ways that are predatory toward people predisposed to gambling etc behaviours, and enable exploitation by 3rd parties (which Valve also profits from)
I really liked enter the gungeon. It was one of the first roguelites I played. It's fairly basic in terms of mechanics compared to some newer entries in the genre. But it's just good arcadey fun. Bonus is that it runs on a lot of systems. It's still one of my go to's for plane trips or other offline scenarios
There has been, Netflix have done a handful of different Barbie series with multiple seasons over the last decade. Doesn't seem like the next one is substantially changing direction resultant from the film. Feels like the premise for this article was to just reaction-bait its stars.