data1701d

joined 2 years ago
[–] data1701d@startrek.website 2 points 1 month ago

My mom would be lass lax in making do our homework if we watched whatever Trek she was watching; I was drawing pictures of Picard by the time I was 10. This was in the 2010s.

[–] data1701d@startrek.website 8 points 1 month ago

While also caring developing its characters extremely well; I think only DS9 had better character development.

[–] data1701d@startrek.website 4 points 1 month ago

To be fair, the Kelvin timeline had about 25 years to diverge technologically and aesthetically, considering the USS Kelvin was destroyed in 2233. 25 years is more than enough for the Starfleet design philosophy to completely change - look at the Enterprise C vs the Enterprise D.

The USS Kelvin looks pretty prime - a little fancier because of modern VFX, but not more advanced than the SNW Enterprise. I would chalk down discrepancies to just evolution in production effects; I mean, doesn’t even the NX-01 look more advanced in many ways than the TOS Enterprise? Effects getting anachronistically better in Star Trek is not new, and I don’t think it signifies a “back propagation” of timeline alteration.

Also, I don’t think Kelvin Vulcans are that weird; I think it’s mostly consistent with canon. Spock’s childhood in the film is practically a recap of TAS: Yesteryear, while the Vulcan education system seems consistent with the testing Spock did on himself at the beginning of Star Trek IV. The government and culture feel consistent with most depictions.

Additionally, the idea of infinite multiverses has been canon in Star Trek for a while, heavily suggested with TNG:”Parallels” and outright confirmed in Prodigy and Lower Decks - Wesley even explicitly names the Kelvin timeline as its own parallel universe called “the Narada Incursion” in PRO.

I think the variance in temporal mechanics in the franchise can be chalked up to the different methods in which time travel happens - each method is its own “User Interface” where your actions can affect reality differently. Some of them are more traditional time travel narratives, some are loops, some are parallel universes you can return from, etcetera.

Ultimately, I think the Temporal Prime Directive comes down to what you said; each timeline is its own “world” and it’s just best to leave them alone.

I think the plot of PRO is a perfect example of why the Temporal Prime Directive matters even in less-than-linear mechanics; going to the future can cause the future to alter the past, which causes the past to alter the future again and thus the past in a different way, and so on. Basically, messing with time and realities in any way is a dumpster fire in the making.

[–] data1701d@startrek.website 3 points 1 month ago

They briefly mention one where Tuvix becomes Captain of Voyager A in Prodigy.

[–] data1701d@startrek.website 3 points 1 month ago

In my opinion, it's not that worth it as a beverage; it's best enjoyed in a root beer float. Of course, that makes it even more sugary, but it's at least a pleasurable experience of texture.

[–] data1701d@startrek.website 2 points 1 month ago

I most frequently have A & W; it's pretty rare we get anything else. I don't think I've had a lot of Mug; I've certainly had some before, but it feels like I see more A & W and Barq's around my area. I don't think I've ever actually been to an A & W; all the Las Vegas locations had been closed for years (and still are) back when I lived in Vegas, and there's only 1 in the entirety of the Phoenix area where I current live.

Honestly, for me, root beer is root beer. Also, I rarely drink it as a standalone beverage these days; I mostly just use it in root beer floats. I'd only really choose it if there was no Dr. Pepper around or I was avoiding caffeine.

[–] data1701d@startrek.website 5 points 1 month ago (8 children)

The root beer thing sounds so surreal to me, but it really shouldn't.

[–] data1701d@startrek.website 7 points 1 month ago* (last edited 1 month ago)

Your body replaces most of its cells over the course of about a decade, give or take a few years (except for brain cells, which admittedly throws a wrench in my point). What’s not to say it didn’t kill the version of you 10 years ago?

Further more, think of yourself from 1 day ago. Can that exact version of yourself still act on the world, or is that version effectively dead as the result of your mind changing over time? That exact version of you isn’t somehow carried on by soul.

In some sense, the very continuity of consciousness could be viewed as a continual process of death of the old self; all the transporter does is create a brief gap in that continuum.

In a nutshell, we’re always dying in some form as a product of the nature of time itself. Why should we get mad at the transporter?

Maybe the soul is how we transcend these deaths; maybe there’s no such thing as a soul.

[–] data1701d@startrek.website 1 points 1 month ago

And like teach the newly unemployed business majors to be actually useful… as construction workers…

[–] data1701d@startrek.website 3 points 1 month ago

Reminds me of this delusion I got the other day:

[–] data1701d@startrek.website 4 points 1 month ago

I love how the other TOTK subplots are environmental crises, and then we just randomly have drug rocks.

 

Seriously, though. I think I've seen this guy in the grocery store down here in AZ.

 

Matt and Kimolu scream in terror. As a result, a Klingon tells the anaphasic presence to experience bij.

Let's bring glory to our friends in Cetacean ops!

 

Okay, I admit Vendome came after, but still, it's not like ops/security/engineering people have never become captain. Plus, come on. Vendome's face was just begging to be memed.

The main example I can think of from canonically before this moment is Uhura, though everyone was wearing red uniforms at the time.

 

After rewatching DS9: “Defiant”, I had a thought; to prevent transporter clones from impersonating each other, could Starfleet require, as a part of duty, that transporter clones receive slight genomic resequencing that changes no major traits but allows DNA scanners to distinguish them?

I can think of a few issues. One, would it break genetic experimentation laws even though there would be negligible changes to each transporter clone? Two, is this too sever a violation of personal liberties for the Federation to be allowed? Three, is the technology there to do this effectively in a starship’s sickbay?

 
 

Personally, to keep my documents like Inkscape files or LibreOffice documents separate from my code, I add a directory under my home directory called Development. There, I can do git clones to my heart's content

What do you all do?

28
Confusion on Trek Eras (startrek.website)
submitted 1 year ago* (last edited 1 year ago) by data1701d@startrek.website to c/startrek@startrek.website
 

TLDR; Is PRO TNG or PIC era? Do Trek eras as we know them even matter anymore?

Edit: Fixed TOK to be TWOK era. My 2 brain cells had failed me there.

Before I give my problem, here's what I find the conventional Star Trek eras to be (including some common sub-eras that some might consider distinct):

  • ENT era: 2150s-2160s
  • TOS era: 2250s-early 2290s
    • TWOK era: 2270s-early 2290s
  • Lost era: 2290s-roughly 2330s
  • TNG era: 2340s-early 2380s (I count Enterprise C as roughly the start of the TNG era. At the very least, the shuttle for the Hansen's ill-fated trip in the 2350s has the trappings of the TNG era).
    • DS9/VOY/TNG film era: 2370s, maybe early 2380s
  • PIC era: mid 2380s-early 25th century (I think the Utopia Planetia in 2385 is my cutoff)
  • DIS era: 32nd century

I think most newer series have obvious placements, e.g:

  • DIS starts in the TOS era, then starts its own era.
  • SNW is in the TOS era (I'd argue it's straight up canon, based on LD).
  • LD is TNG era, based on LCARS designs and the story conventions it parodies/pastiches.

However, the main thing that is ruffling my feathers is that PRO's placement in my framework is very confusing. It exists on an awkward border between TNG and PIC.

On one hand, some of its storytelling conventions fit better with PIC, not to mention the fact that the Utopia Planetia attack occurs at the end of PRO.

On the other hand, PRO continues some TNG era characters that aren't yet elderly versions of themselves.

This goes back to the initial question: Do we place the vast majority of PRO in the TNG era (and have like the last five minutes of season 2 [hopefully not the show] in PIC era), or do we extend the Picard era backwards to 2383 to include PRO in its entirety?

The 2383 solution might work, as that leaves 2382 in the TNG era for the 5th season of Lower Decks.

 

I have a random guess about the problem with the alternate, bearded Boimler: he’s actually William Boimler, who killed (or imprisoned) Bradward and took his place on that Cerritos for mysterious Section 31 reasons.

That Boimler even says, “nobody deserves to be replaced by their own double.”

 

EDIT: I forgot to add a screenshot. Here it is.

While re-watching DS9 S1:E19 "Duet", I noticed this okudagram around 6:21 and got a bit curious.

Some of these images just look like aliens they would have already had pictures of. However, two stand out as potential easter eggs - the picture on the middle left looks unmistakably like Spock, and the human on the bottom left looks like they could be a production worker or a favorite musical artist.

However, Memory Alpha and a simple Google Search don't seem to turn up anything. I'm intrigued to know what history, if any, is behind this graphic.

 
 

Is Federation sun screen just that good? Does the standard Federation checkup include un-tanning? I am at a loss for any explanation.

 

I pick it up again every once in a while. I just had a slate of particularly miserable emeritus short losses, including one where 9 of the 13 Klingons left were in one sector. I was docked in a Starbase adjacent to that sector, and I could have sent an armed probe. Instead, to not get any more planet loss points, I decided, "I'm just gonna take em with phasers." I got killed immediately.

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