I would be really excited if it was directed by Carl Erik Rinsch
🤷🏼♂️ I hadn’t heard that. Not as common, but still counts in a lot of people’s eyes. Beyond the last Metroid Prime, the last big ones I remember hearing about were Control or Jedi: Survivor
Reading comments, people who’ve played the demo say it’s solid, but nothing great.
I’d add that some people delineate between the two with the idea that Zelda-likes have dungeons and metroidvanias don’t.
What's wild is that this is only the first metroidvania Little Nemo game that's been in the works: https://store.steampowered.com/app/2229030/Little_Nemo_and_the_Nightmare_Fiends/
Absolutely. Thanks for the feedback. No idea if I’m posting into a void
The devs label it as a metroidvania, and a lot of reviews mention it as a Zelda-like, but people who’ve played it say it straddles an already thin line between the genres.
Same with me on Grime 1.
In my opinion, avoid “MÍO: Memories in Orbit” if you’re not a fan of platforming. I had to avoid some pretty big areas of that game for how seriously hard some of the platforming challenges were.
The first Grime was 2021, so 3 years prior to PoP. But playing both, they play very differently and didn’t feel visually similar. I can see what you’re saying in the lighting and shaders.
There are demos for both Grime games, so it could be a good way to get a feel for them
Thanks for posting!
You're not wrong, but it's been almost a decade of a-little-too-heavy-inspired by metroidvanias of Hollow Knight's style and mechanics. It's wild how influential those 2 games are and how much devs struggle to break free of it. That said, I still love a lot of these games.