ccf

joined 2 years ago
[–] [email protected] 1 points 3 weeks ago

It's using Sober, which uses the Android version of the game so it doesn't have to go through WINE. It doesn't currently work right now, but they're planning on bringing back functionality hopefully on April 5th

[–] [email protected] 1 points 3 weeks ago

You would have to clone the submodules, clay and raylib, as well. Raylib has to be built, but for clay it just has to be cloned for the clay.h file

[–] [email protected] 1 points 3 weeks ago (2 children)

I'd love it if you could give me any feedback! Sorry about the somewhat janky build process right now though, I didn't plan too much around builds working on computers other than my own

[–] [email protected] 1 points 3 weeks ago (4 children)

I don't have any plans currently to do translation, but I'll keep this in mind if I ever figure it out

 

(Source Code)

This is still a work-in-progress and was mostly made for fun. All it does is read from a list of files in ~/.config/rblx_launcher/ and display them to be clicked, launching xdg-open with the placeId.

The files (friends.txt and games.txt) are formatted like so:

Name
ID
%
[–] [email protected] 7 points 7 months ago (1 children)

I think there is a setting in some games where the FPS lowers when not focused, to save system resources. It happens with notifications for a lot of games I play too

 

"akolibed getting pp record on sidetracked day on october 13 2023 is gonna be some crazy shit" - Sytho

 
 

Sisyphus can finally rest :-)