TheRedSpade

joined 2 years ago
[–] TheRedSpade@lemmy.world 2 points 1 week ago

Timeline is slightly off there. 2006 is when Google bought YouTube for $1.65 billion, so I wouldn't call those its earliest days.

[–] TheRedSpade@lemmy.world 3 points 3 weeks ago

I don’t really understand how this was a difficult point to suss out.

I think their last sentence answers that one.

[–] TheRedSpade@lemmy.world 7 points 3 weeks ago

You likely already know this but if anybody else reading is interested, this is because if you test for your commercial license in an automatic then you're restricted to only automatics. The schools are still teaching manual, so it doesn't make any sense to learn that then test in an automatic and get that restriction.

[–] TheRedSpade@lemmy.world 11 points 3 weeks ago

State your name:

Bob, the Adababyeetza boy.

[–] TheRedSpade@lemmy.world 4 points 4 weeks ago (1 children)

I'm used to not understanding posts in this community. Usually it's because the science in the meme is beyond me. This time though, I also can't even tell what the science is supposed to be.

[–] TheRedSpade@lemmy.world 1 points 1 month ago (1 children)

Might check out clone wars some day. The Disney ones though I'll likely forget before I get the chance

[–] TheRedSpade@lemmy.world 3 points 1 month ago (3 children)

Makes sense. I've never seen clone wars and haven't even heard of rebels, so I had no idea he survived

[–] TheRedSpade@lemmy.world 2 points 1 month ago (6 children)

How can you tell? He had, what, one line?

[–] TheRedSpade@lemmy.world 21 points 1 month ago

It definitely won't. I've no doubt the revision would be done, but there's not a chance you'd be notified.

 

I'm currently playing through Stoneblock 4, and as I hadn't used the Post-Production yet, I decided to try to use Create in place of AE2 for storage/autocrafting. This presents some obstacles, of course. An obvious one is the Energizing Orb from Powah.

It did end up being fairly simple, but since the solution wasn't immediately obvious I googled to see if anybody had already done this. I quickly found this video with a promising title. Watching revealed a couple obvious reasons that setup wouldn't work for me (or likely most) though.

  • It only makes energized steel, requiring a new orb (difficult to make early in sb4) and custom setup PER RECIPE
  • It relies on timing (no thanks)

So I had a stab at it myself. The intake frogport (Energizer) is sitting on an inventory access port (no packager) just to extend that bit of the vault. That vault needs to receive packages, not items.

Then, attach a re-packager to that intake vault, place a lever on the back (or top) of the re-packager, and activate the lever so that the re-packager is always powered. Below the re-packager, place a SMART chute. It needs to be lockable, which a regular chute is not.

Place a chute (can be regular or smart) two blocks below and one block in front of the smart chute. Place the orb on top of the bottom chute. Attach a packager to the side of the orb beneath the top (smart) chute. So far, the entire recipe will be inserted into the orb simultaneously. Now to keep anything else from going in while something is in process. Attach a threshold switch to the top of the orb, and rotate it so that one of the 2 output sides is facing the smart chute (the other will be facing away from it).

Now set the threshold switch to output a signal if there's ANYTHING in the orb (minimum item count 1)

Now just get your rods set up and powered per usual, and set any gauges to send the ingredients to whatever you named your input frogport.

[–] TheRedSpade@lemmy.world 7 points 1 month ago

Why would I subject anyone to that?

[–] TheRedSpade@lemmy.world 22 points 1 month ago

They're under the protection of the POTUS. Yes, they feel immune to consequences.

[–] TheRedSpade@lemmy.world 1 points 1 month ago

I'm guessing something was lost in translation in your post title. What did you mean by "here it is dead post"?

7
submitted 10 months ago* (last edited 10 months ago) by TheRedSpade@lemmy.world to c/moddedminecraft@sopuli.xyz
 

The combination of Ars Énergistique and Applied Flux should make it possible to power everything with source either directly or through conversion (whether or not it's practical remains to be seen). I'm currently on a version from before create was updated and won't be updating the pack unless Ars Creo is compatible as well.

 

A while ago @milkisklim@lemm.ee and I had a discussion on here about dual level rails. There was a problem with them that milkisklim eventually commented their solution to, but I didn't want to go that route. I settled on a single level LHD network for a "skyway" but wanted to find a solution I liked for stacked lines to use for local networks.

It can still be difficult to tell from above which way is which with the railed version, and the trains will clip through the beams a little, but if it works well for me I have tweaks in mind before I use it too much.

 

I think I'll call him "The Conductor".

23
submitted 1 year ago* (last edited 1 year ago) by TheRedSpade@lemmy.world to c/satisfactory@lemmy.world
 

I'm just starting to design my first rail system(LHD), and I've encountered some issues while trying to design an intersection.

First, I couldn't figure out how to make a curve without first attaching to an existing rail which is problematic since nothing in the BP designer can connect with anything outside of it. I got around that by making a BP of just a single curve (after deleting the connecting piece).

The bug where the designer's bounding box doesn't visually match was easy to work around once I figured out what was happening. Hopefully the finished blueprint isn't cut off.

Apparently signals can't be placed on the ends of tracks. Being unable to attach more rails to these curves inside of the designer means that I have nowhere that the game will allow me to place signals.

Is there a way to make a more complete BP for intersections, or will they be mostly manual each time?

Edit: realized after I posted that the left and bottom curves are going to the wrong side. Glad I noticed before trying to use it.

 

I chose this area because I thought that I'd have room to automate all the super early game mats and build my space elevator. Now I'm not so sure. Right now I have iron plates, iron rods, screws, wire, cable, and concrete automated with smelters ready to set up copper sheets the next time I play.

 

I was at a US grocery chain today and came across some...misleading price tags. I took a couple pictures intending to post them to Lemmy before going to bed, but I don't know which community would be appropriate for such a thing. The closest I could think of is A Boring Dystopia, but it doesn't seem quite right there.

 

After putting off getting more chromatic iron thinking I'd find plenty more in the vaults, I finally went mining the other day so that I could get going with create. I was a bit disappointed (but not surprised) to find that minecart assemblers were removed from VH, but I managed to get this thing working after playing with it a bit (hadn't messed with gantries previously).

Before I fill the rest of the farm, are there any other crops that I could farm with this contraption with little to no modification that would be useful? I'm mainly thinking of altar recipes, but other uses would be good too.

1
submitted 2 years ago* (last edited 2 years ago) by TheRedSpade@lemmy.world to c/moddedminecraft@sopuli.xyz
 

I'm trying to get a fission reactor up and running, but one of the final chemicals (uranium oxide) won't transfer to the last chemical infuser. It worked long enough to get about 20 buckets of fissile fuel into a chemical tank, but that may just be because I was manually inserting to empty the tank after setting up filters. As seen in the images, the hydrofluoric acid is making its way into the same infuser.

All controllers in the network are full of power as well as all machines connected to it.

Edit: For some reason, moving the uranium oxide to its own channel both locally at the destination and on the routing network got it working despite the destination still having 2 channels routed to FinalChems.

 

I made this album in response to someone in MineTogether asking how to automate washing. I figured there's a chance it could help someone else too.

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