SmoochyPit

joined 11 months ago
[–] [email protected] 28 points 4 months ago (1 children)

inconsistency with icons and design in some areas

Sounds like a straw man argument. What Linux user would cite that as a complaint against Windows?

(I use arch btw)

[–] [email protected] 1 points 5 months ago

I’m sorry to hear you’re having trouble!

Regarding the vainfo thing, at least on Arch, the Nvidia vaapi driver is a separate package. I’m not sure what the equivalent is on bazzite, but that’s likely why vainfo doesn’t show anything. And you should still be able to use nvenc anyways, which sunshine will choose before vaapi.

Is moonlight able to see the computer on your network? And in sunshine’s web interface under the “troubleshoot” tab, there’s a log. Does it say anything that might help?

[–] [email protected] 7 points 5 months ago* (last edited 5 months ago)

My ds4 works out of the box— the touchpad even maps to the mouse cursor (I use libinput and Wayland).

Ds4drv, if you use it, will override the default kernel driver I believe. Make sure it’s not emulating an Xbox 360 controller, unless you want that.

ArchWiki also mentions that you need to disable hidraw in Wine. Maybe that’s related, if you have issues with Windows games?

[–] [email protected] 7 points 5 months ago (2 children)

If you’re feeling adventurous, you could compile Marlin yourself. I did it to use a pin as an “off” signal for my fans, but ended up tinkering with options like linear advance. The set up isn’t too hard, but you need vscode.

[–] [email protected] 3 points 5 months ago (1 children)

I’ve played a small amount with it— I didn’t go far because I only have one graphics card. But my understanding is that you can set up the virtual machine to “capture” the graphics card when it is booted up, and “release” it when it’s done. That’s how some people can use a single graphics card, they just can’t see the Linux desktop while the vm is in use.

For switching games, make sure the drive the game is on is supported by both Windows and Linux. I imagine you’d need to unmount it on the host while the vm is open. I do this for some games with dual booting. Also, install the Windows version and force proton, otherwise you’ll have to install it twice.

For microphone, I assume there’s a solution like network: a way of forwarding the data to the VM in addition to being available on the host. I haven’t tinkered with this though.

For monitors, I’d look into Looking Glass. My understanding is that it can make a window to display the vm output. If you don’t mind the monitor being “tethered” to the gpu, though, I’d imagine any monitors attached on the gpu you pass would display the vm’s contents, while any on the host card will remain the same.

Best of luck!

[–] [email protected] 1 points 6 months ago

That’s fair— I’ve had to go looking for rabbits and breed them on each world I’ve gotten bundles in.

[–] [email protected] 18 points 6 months ago

They’re great for early game— I’ve used them through the experimental feature to hold mob drops and other small-count loot. And I like being able to access them right from the inventory, though it is a bit tricky to get the preferred item out.

That’s all my praise. Shulker boxes hold lots more total and are way better post-dragon. And they could add the inventory access mechanic to shulker boxes.

[–] [email protected] 33 points 6 months ago (5 children)

Colored bundles are a huge W!

I’m a bit bummed that they don’t use rabbit hides in the recipe anymore… it makes it more accessible, but they’re an almost useless item. And Minecraft has a lot of those.

[–] [email protected] 13 points 6 months ago

Idk where you heard that— I know there was difficulty implementing them with certain control schemes, so I think that’s where the delay came from.

[–] [email protected] 4 points 6 months ago (1 children)

Thanks for sharing this, it’s super awesome! I agree that subtle stuff like this adds up to make a fresh, polished experience!

[–] [email protected] 1 points 6 months ago

Oh… I’ve never once considered that. But that’d make sense as to why it only recently picked it up— historically, the profanity filters were super easily bypassed. Maybe they tightened them up!

[–] [email protected] 7 points 6 months ago

In my view, the community wants the game to be viable for solo dives up to the highest levels, so that’s what we’ve been given (I first felt that way after they reverted the spawn scaling changes). Some of the buffs were well needed, though, as many guns just couldn’t keep up with their counterparts in gameplay.

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