Randomguy

joined 10 months ago
[–] [email protected] -1 points 4 months ago

There's no way to add an easy mode without compromising the dev's vision.

It would be as easy as putting a slider to reduce damage taken/increase damage inflicted.

If people want to go experience they can play the og game.

Take Celeste for example. Celeste is a game meant to be hard, beating Celeste is supposed to be a trial for the player, it's their mountain to conquer.

And yet, Celeste gives so many accessibility options you can trivialize the game. The people that need it get to play the game and the people that don't need it, play the game as intended.

That's not to say that Dark Souls should have an easy mode. Just saying that it could, easily, have one. They don't because they'd rather maintain the image of being a hardcore™ game than help people with less time/skill/capabilities play the game.

[–] [email protected] 1 points 5 months ago (1 children)

I just think it's bizarre to have a black dude protagonist in a historical japanese setting.

Why? He is a historical figure. Why does a historical figure in his historical setting feel bizarre?

I've read through the sources on Yasuke and I think it's a stretch to say he was like a full fledged samurai.

Potato potato. Why him being a "full fledged samurai" even matters? The series is known to take creative liberties with history.

Seriously ask yourself why having ONE SINGULAR black protagonist in a series where protagonists have so far been overwhelmingly white feels like "black people getting pushed into games".

Because to me, it sounds like you have seen too many opinions of people getting outraged and because of that you internalized their views without asking yourself why they (and now you) feel the way they do.

[–] [email protected] 21 points 5 months ago* (last edited 5 months ago)

Why is everyone here pretending like palworld isn't a straight up Pokemon clone that went a bit too close with the designs? I mean the game was basically marketed as pokemon with guns. I know you guys have this new hate for Nintendo, but this isn't even them.

Because it doesn't matter. Palworld isn't getting sued for copyright infringement, it is being sued for patent infringement.

If I made a game about an Italian contractor with a red hat and mustache that fights mushroom people and turtles, you guys would defend it and claim it isn't a copyright issue lol

Again, Nintendo isn't suing for copyright infringement, but for patent infringement. It's more like Nintendo suing Monster Hunter Stories for allowing you to ride your monsters (this is literally one of the patents Pal World is getting sued for).

[–] [email protected] 4 points 5 months ago (3 children)

The black samurai is literally a historical figure. What do you mean "it doesn't make sense"?

[–] [email protected] 2 points 5 months ago

I wish I was this deluded. Life must be so simple when it can whatever you want it to be.

[–] [email protected] 5 points 6 months ago

No, it's indeed a top down terraria.

[–] [email protected] 6 points 6 months ago

Considerate literally comes from considering (aka thinking of other people when making decisions), if you forget to take other people into account when making decisions, you're being inconsiderate.

It's not complicated.

[–] [email protected] 4 points 6 months ago* (last edited 6 months ago)

I like them in fire emblem, I suppose they have too much range in three houses but in most games (in the franchise) they're actually pretty bad.

[–] [email protected] 1 points 6 months ago (3 children)

Imagine you have to go to the grocery store (interact with an item), but it's far, so you can't (the game has bad readability).

Someone makes cars (yellow paint).

Post OP says: fuck cars (yellow paint).

Comment OP says: I think we should be able to choose between having cars or walking (having yellow paint or not).

I'm saying: this option sucks (having yellow paint or nothing), we should have good public transport instead (good art/environment design that doesn't cause confusion).

Is that a hot take?

[–] [email protected] 0 points 6 months ago (6 children)

Who... are you arguing with?

You?

Did you read any of my comment at all?

Yeah?

I'm saying give the players the choice to enable it or not.

And I'm saying that by giving a choice at all, you're already failing the players that don't want it. Aka, not a "everyone wins".

My point is that yellow paint isn't bad because it's ugly or breaks immersion, it is bad because there can be good design that communicates the same thing without being ugly and immersion breaking.

Removing the former doesn't suddenly bring the latter into existence.

The yellow paint is already here to stay!

I'm arguing that it shouldn't.

[–] [email protected] 4 points 6 months ago (1 children)

Wrong. If the devs can't communicate something without copious amounts of yellow paint, that's a failure of design, not player intelligence.

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