NMSGalacticHub

joined 2 years ago
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[–] [email protected] 1 points 1 day ago

....Right, which is why the rest of that quote which you truncated for some reason was, "(except people who make it and wish other people would like it)"

[–] [email protected] 1 points 1 day ago (2 children)

It forecloses art as a career, thereby depriving future generations of evolution in style and professional craft.

I hate AI art too, but I don't think it's so bad as that. It's terrible because it uses obscene energy and steals art. But that doesn't mean anyone actually likes AI art (except people who make it and wish other people would like it).

If you tell me your "art" is AI, then I instantly lose interest (with very rare exceptions that generally use older types of AI, like MGMT's "When You Die" music video"). Momentarily disregarding economic considerations, AI "art" is to real art as over-processed food is to whole-food, made-with-love meals. Will some people eat it, for whatever reason? Sure. But are Twinkies competing with fine dining? No. I'm interested in art for the relatable human element. If that's emulated, then you can only hold my interest until that fact is revealed. AI artists can only be disinteresting or deceitful, there's no third option.

[–] [email protected] 1 points 3 days ago

The capital (the busy, sometimes-laggy place) is only one planet of the tens of thousands of planets found in Galactic Hub space. We select new capitals occasionally, but that's not why we're relocating the civilization.

[–] [email protected] 3 points 1 week ago* (last edited 1 week ago)

Copied this from one of my announcements so excuse the highly-formal tone:


There are a number of strong rationales in favor of relocating. It's not a decision I take lightly, but after reviewing all points, it seems inarguable to me that the benefits of a move will outweigh its detriments.

  • Most colonies have aged and are seeing minimal use, so leaving them behind will not be as catastrophic as it would've been at some points in Hub history. (I say "most" intentionally, I know it's not all of them!)
  • Most old systems lack proper Hub tags because of upload / crossplay issues, and some new systems were improperly named.
  • The search for a suitable capital will not likely produce many new results not already discovered in the previous search, because non-purple systems have not changed significantly.
  • While end-game players can explore new purple systems, there is not nearly as much new content for players who have not yet completed the required quests. Relocating will put both old and new players on a greater level of parity, giving everyone new content to enjoy and explore.
  • Somewhat related to the above point, some new players have communicated that the Hub is essentially so entrenched in its current space that they feel intimidated to even approach and engage with the community. Those same players have indicated that a full relocation would make them feel like they're 'getting in on the ground floor', and have a space in the community.
  • In the past, I avoided expanding our space claim because, essentially, there wasn't enough content in the game to worry that we would miss out on any of it within our 11 regions. Now, the game is more and more complex. If someone wants to live on a purple fern-grass moon with flying snakes orbiting a gas giant, can I necessarily guarantee that we have that? I can't. Essentially, more game = more space required to capture all of that game within our boundaries.

It also seems that, for everyone except PS5 players (due to Sony blocking USB save backups), we will be able to provide a service to relocate bases to the new Galactic Hub space claim. PS5 may also be able to access this service once cross-save opens to all players. This will be an imperfect solution to the issue of base-loss, I know - bases which rely on terrain will need to have foundations constructed or some other method of adaptation to their new location, and bases which rely very heavily on terrain or natural features (ie treehouses) may not be feasible to relocate at all. But it beats a total loss of all bases!

[–] [email protected] 2 points 1 week ago (6 children)

Important Links

 
[–] [email protected] 3 points 5 months ago (1 children)

I was thinking that Worlds 2 could potentially be creepy enough to be the Halloween update

but I'm happy with this too

[–] [email protected] 6 points 5 months ago

WOOOO HALLOWEEN UPDATE!

[–] [email protected] 0 points 5 months ago* (last edited 5 months ago)

I'll respond to this with what I said to one of the other AI-enthusiast-non-NMS-players commenting here:

I brought up this topic to gauge the general response from members of this community - I absolutely am not interested in discussing AI content as a concept with AI enthusiasts or other people who are not members of this community.

Also, the example you linked is completely unrelated to No Man's Sky. Unsurprisingly. So that doesn't apply here at all.

[–] [email protected] 4 points 5 months ago

HALLOWEEN UPDATE

I BELIEVE IN SPACE HALLOWEEN!

[–] [email protected] 3 points 5 months ago (1 children)

I don't know if by "find" you mean "find on your own", but if not, here are some nice ones I found. The End of Certainty 11F-6 is my love... that glowing red diplo glyph, that circular "magazine" or whatever it is. Beautiful.

[–] [email protected] 1 points 5 months ago* (last edited 5 months ago) (1 children)

Voltaic staffs and Sentinel multi-tools have the best damage stats. Atlantid doesn't perform as well in terms of pure damage.

In practice though that doesn't mean much... if you do competitive PVP, you will probably use the Blaze Javelin anyway, and that'll kill an enemy in the same number of shots regardless of what type of multi-tool you use (as long as it's S-Class). It's like a 4? shot kill so, say you have a total of 4000 HP (I'm just making these numbers up to demonstrate the concept) - it doesn't really matter if each shot does 1,100 or 1,300 points of damage, you're still going to kill them in 4 shots. If you do PVE, you'll be able to easily shred any Sentinels with a fully upgraded multi-tool regardless of what type.

That's just my understanding though. I'm not a dataminer so I'm speaking more from experience than knowledge of the actual values or code.

I don't know the specific stats for the Atlas Sceptre but generally Expedition rewards are relatively middle-of-the-road for their category, so I'd expect Atlas Sceptre to perform like an average Voltaic Staff.

 
 

If any significant number of community members are opposed to this, we can discuss it further.

Judging by the reactions to the recently-posted, now-removed NMS AI content, it seems it's generally poorly-received and people (including me) would prefer it not to be featured in this community.

 

Interlopers! I'm looking for a moderator (or team of mods) to help me run this community! The Galactic Hub keeps me pretty busy, so I feel we need more coverage to ensure this place continues to run as smoothly as it always has.

This community very seldom requires any sort of moderation, much less any sort of nuanced judgement-call, so any users with a frequent history of contribution to this community would be considered.

 

The NMS-RPG System is essentially player-created fanfiction but created in a way which allows it to be linked with the game itself.

For an exhaustive guide, see:

 

(Also important to note here: the capital is just one of the Galactic Hub's systems! We have over 5,000 systems in our space claim in Euclid alone, so you can find your own "rural" area near the crowded capital too!)

Important Links

The Galactic Hub Project

Largest & Oldest Active Civilization

11,000+ Player Bases, 78,000+ Subreddit Subscribers, 13,000+ Discord Members

The Galactic Hub Project (r/NMSGalacticHub), founded October 2016, is Euclid's multiplayer hotspot. With a greater concentration of players than anywhere else in No Man's Sky, there's no better location to experience Civilized Space gameplay!

A few of our features include:

  • Chapters - The Galactic Hub has a variety of sub-organizations called Chapters, like the GH Exobiology Corps (focused on fauna), the GH Defense Force (focused on defense & combating griefers), the GH Star League (focused on hosting multiplayer "simulation sports" competitions), & more!

  • Colonies - In the Hub, colonies are communities of multiple players collaborating in some way. This always includes building bases, which are often built under the same theme. Colonies may be as big as a whole system, or as small as a single trade post. The most active colonies are managed by Governors. Governors are interlopers who volunteer to run a colony. A governor's main focus is keeping their colony active - this often involves writing missions or hosting events for their colonists. Some colonies even have Mayors, which manage even smaller communities known as Territories within a Colony. Anyone may set up their own colony in Hub space and act as a Governor!

  • Multiplayer Events - From laid-back Social Nights to the NMS take on eSports Star League, the Galactic Hub has multiplayer social events nearly every week - sometimes multiple each week. Come meet your neighbors!

  • Economy - The GH has its own native currency, HubCoin. It is rewarded exclusively for activity representing the Galactic Hub on various platforms (Reddit, Discord, Wiki, YouTube). HubCoin is never available for sale for dollars, pounds, etc - "real world money" is never required or involved. HubCoin is used to facilitate a metagame economy. For example, to earn coin, players can open their own Businesses with in-game locations in Hub space. To spend coin, players might browse our Discord server's Marketplace and buy goods like custom ships, custom companions, services-of-convenience (ie construction materials), or even 100%-free real-world Hub merch. (Real-world merch availability may vary.)

  • Canonization - Hello Games was kind enough to canonize the Galactic Hub. In other words, we're official in-game content! The "Pilgrim" title can only be unlocked by visiting our old capital planet, New Lennon. Our emblem can be purchased at the QuickSilver store as a base decal or player banner. We're also referenced in the Mission Board and the dialogue of a Traveller, as well as being referenced in the Waking Titan ARG!

That's just a quick look at some of our features. We also have interactions with other civilizations, we're a founding member of the United Federation of Travelers, and much more - but above all else, what really defines the Galactic Hub is our thriving and friendly community. Join us and find your new home in the stars!

 

Atlantid Multi-tools can only be obtained if you have already

spoilercompleted the Autophage storyline.

Found just outside of Galactic Hub space

 

Important Links

The Galactic Hub Project

Largest & Oldest Active Civilization

11,000+ Player Bases, 77,000+ Subreddit Subscribers, 12,000+ Discord Members

The Galactic Hub Project, founded October 2016, is Euclid's multiplayer hotspot. With a greater concentration of players than anywhere else in No Man's Sky, there's no better location to experience Civilized Space gameplay!

A few of our features include:

  • Chapters - The Galactic Hub has a variety of sub-organizations called Chapters, like the GH Exobiology Corps (focused on fauna), the GH Defense Force (focused on defense & combating griefers), the GH Star League (focused on hosting multiplayer "simulation sports" competitions), & more!

  • Colonies - In the Hub, colonies are communities of multiple players collaborating in some way. This always includes building bases, which are often built under the same theme. Colonies may be as big as a whole system, or as small as a single trade post. The most active colonies are managed by Governors. Governors are interlopers who volunteer to run a colony. A governor's main focus is keeping their colony active - this often involves writing missions or hosting events for their colonists. Some colonies even have Mayors, which manage even smaller communities known as Territories within a Colony. Anyone may set up their own colony in Hub space and act as a Governor!

  • Multiplayer Events - From laid-back Social Nights to the NMS take on eSports Star League, the Galactic Hub has multiplayer social events nearly every week - sometimes multiple each week. Come meet your neighbors!

  • Economy - The GH has its own native currency, HubCoin. It is rewarded exclusively for activity representing the Galactic Hub on various platforms (Reddit, Discord, Wiki, YouTube). HubCoin is never available for sale for dollars, pounds, etc - "real world money" is never required or involved. HubCoin is used to facilitate a metagame economy. For example, to earn coin, players can open their own Businesses with in-game locations in Hub space. To spend coin, players might browse our Discord server's Marketplace and buy goods like custom ships, custom companions, services-of-convenience (ie construction materials), or even 100%-free real-world Hub merch. (Real-world merch availability may vary.)

  • Canonization - Hello Games was kind enough to canonize the Galactic Hub. In other words, we're official in-game content! The "Pilgrim" title can only be unlocked by visiting our old capital planet, New Lennon. Our emblem can be purchased at the QuickSilver store as a base decal or player banner. We're also referenced in the Mission Board and the dialogue of a Traveller, as well as being referenced in the Waking Titan ARG!

That's just a quick look at some of our features. We also have interactions with other civilizations, we're a founding member of the United Federation of Travelers, and much more - but above all else, what really defines the Galactic Hub is our thriving and friendly community. Join us and find your new home in the stars!

 

"Hello Everyone!

Another busy year for No Man’s Sky is drawing to a close, and this holiday season we are pleased to revisit our tradition of running remixed editions of this year’s expeditions.

Across the following dates, 2023’s community expeditions will be available once more, taking place in new sections of the universe, offering explorers another opportunity to experience these stories and events and earn exclusive rewards.

In addition to the 2023 expeditions, we are also bringing back a limited run of the community favourite Cartographers, from 2021. The bundle of rewards includes some of the most popular items from across a number of past expeditions, including the coveted Golden Vector starship – an exciting opportunity for players who missed out on the chance to earn these rewards during the original expedition runs."

The link then provides examples of the content which can be unlocked during these Expeditions.

Good journeys travelers!

 

Thank you to everyone who showed up and is making this place happen!

And a request to the lurkers - try posting! While I'm very happy with the progress we're making, we have about 400 users while the biggest NMS subreddit has about 850,000. If we're going to sustain this community past the initial outrage about Reddit, we have to give people a reason to come back.

Unlike the biggest NMS subreddit, we don't have layers of unwritten rules about what's allowed. Your post won't get removed, and we welcome "casual content". If it's NMS, and it's not monetized, you can post anything: weird beetles, every ship you find, a "captain's log" of what you're doing in-game today, your PG-rated romance with a Vy'keen... We all have to work together to keep this community active!

(Monetized content is still allowed, just limited to 1 monetized post per 7 days.)

Good journeys interlopers 🖖🏻

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