InsertUser

joined 7 years ago
[–] InsertUser@en.osm.town 3 points 9 months ago (1 children)

@CubeOfCheese
The first part is a reference to my general feeling of deja vu.

The second is a reference to these guys: https://en.wikipedia.org/wiki/Here/_WeGo

[–] InsertUser@en.osm.town 1 points 9 months ago (4 children)

My first instinct is "Here We Go Again" but I think there's an existing map company that would take exception to that.

@CubeOfCheese

[–] InsertUser@en.osm.town 1 points 10 months ago

@balsoft

It's faster, but still incredibly slow.

@woelkchen

[–] InsertUser@en.osm.town 1 points 10 months ago

@przmk
They're both vector based. Purely from usage it feels like OsmAnd is rerendering everything from scratch every time with little caching. If you pan away and pan back it takes effectively the same amount of time to recreate the previously rendered view as a fresh view. This time seems to increase with addition obfs for "live" updates etc.
When Organic Maps updates slowly it tends to feel like vector tiles "falling back" to lower zoom until more detail is retrieved.
@goldfndr

[–] InsertUser@en.osm.town 10 points 10 months ago

@shoki

Points of interest and amenities are probably the next most useful. Things like street lighting and sidewalks quite helpful for pedestrians. It's more important that you are still enjoying mapping. If there is something that you know is useful but you find tedious it's ok to skip it and either leave it for someone else or come back to it later

As it sounds like you're on Android, I'd recommend @streetcomplete for easily adding detail while on the go.

@openstreetmap

[–] InsertUser@en.osm.town 4 points 10 months ago

@Sir_Kevin if it's your own data you probably qualify for the contributors program if you don't want to help fund development.

@openstreetmap

[–] InsertUser@en.osm.town 3 points 10 months ago (2 children)

@Sir_Kevin
The F-droid version is unofficial so they're unlikely to have an answer to that.

@testman

[–] InsertUser@en.osm.town 5 points 10 months ago (1 children)

@bonjour
I think it was something like £2 when I bought it. Now it's £39.99⁉️

https://play.google.com/store/apps/dev?id=8483587772816822023

They also have a €3/month subscription for 'hourly' map updates (and some cloud sync to compensate for Android getting worse).

https://osmand.net/docs/user/purchases/android

But is it getting very slow these days. Especially with hourly updates turned on.

@enemenemu

[–] InsertUser@en.osm.town 2 points 11 months ago

@pr06lefs
Their privacy policy is here:
https://streetcomplete.app/privacy

It also looks to the tile providers privacy policy.

Only F-Droid would take the stated purpose of an app and warn you about it as an anti-feature, but here we are.

@lemmydividebyzero @openstreetmap

[–] InsertUser@en.osm.town 0 points 1 year ago* (last edited 1 year ago) (4 children)

@paequ2 It has been so long since I started using JOSM that I don't really know what's tutorials are the best. HOT did a two minute introduction to building tracing that's linked from the wiki: https://www.youtube.com/watch?v=DcKewl94jR4 (skip the HOT specific bit)

LearnOSM has a longer written introduction to JOSM here: https://learnosm.org/en/josm/

@Koreller did a very good collection of GIFs suggesting efficient ways to trace buildings with the building tools plugin here: https://www.openstreetmap.org/user/Koreller/diary/404988

[–] InsertUser@en.osm.town 1 points 1 year ago* (last edited 1 year ago) (6 children)

@paequ2
I think it's quicker to draw them from scratch with the #JOSM Building Tools or mapathoner plugins than it is to fix the AI guesswork.

Sadly there's a very misguided campaign running on the start page at the moment, but it's still a much better app for serious mapping.
@ray

[–] InsertUser@en.osm.town 1 points 1 year ago

@pietervdvn @mdione If you're replying to a reply it sometimes helps to add @openstreetmap to the toot to make sure it gets propagated properly by lemmy.

(although probably not this time as I'm replying to a lemmy.ml account)

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