Die4Ever

joined 2 years ago
MODERATOR OF
[–] Die4Ever@programming.dev 5 points 11 months ago* (last edited 11 months ago)

There's a double checkmark icon in the top right of the inbox screen, that should mark all as read

[–] Die4Ever@programming.dev 1 points 11 months ago (1 children)

For the eagle eyed people out there, the map is 2 communities short. The basic script I wrote couldn’t find them.

is it possible those communities have been deleted?

[–] Die4Ever@programming.dev 4 points 11 months ago

yea, when I open the community in Boost it's empty there too

[–] Die4Ever@programming.dev 8 points 11 months ago* (last edited 11 months ago) (1 children)

just to note:

this hides the community from searches unless you put in the exact community ID

https://programming.dev/search?q=news&type=Communities&listingType=All

this also hides the comments inside posts from the community, unless you are subscribed, even if you browse to the post directly

I think this should maybe be considered a bug? anyone agree? I can file the bug report on Github

EDIT: https://github.com/LemmyNet/lemmy/issues/5390

and https://github.com/LemmyNet/lemmy/issues/5391

and https://github.com/LemmyNet/lemmy-ui/issues/2943

[–] Die4Ever@programming.dev 1 points 11 months ago

Fediverse Observer keeps a list of NodeBB instances that have federation enabled

https://nodebb.fediverse.observer/list

[–] Die4Ever@programming.dev 12 points 11 months ago (2 children)

Right but it's not a well-known feature of Lemmy, so people won't know that

[–] Die4Ever@programming.dev 16 points 11 months ago* (last edited 11 months ago) (4 children)

the title of this post sounds more serious than it actually is, maybe the title should be modified?

maybe just add "unless you subscribe"?

[–] Die4Ever@programming.dev 3 points 11 months ago

This doesn't look good lol, but I'll still watch it...

[–] Die4Ever@programming.dev 11 points 11 months ago* (last edited 11 months ago)

Mario vs Sonic at the top of a list. What year is it?? Feels like the early 90s again lol.

[–] Die4Ever@programming.dev 9 points 11 months ago* (last edited 11 months ago) (3 children)

Heavy modding of older games PC can be a pain in the ass.

Sometimes the older games are the easy ones to mod, and the new games make it intentionally difficult. Doom, Duke Nukem 3D, Quake, Deus Ex are all mod-friendly.

It can also depend on how much work the mod developer puts into making it easy.

(I notice you have an MiB as your profile pic and Deus Ex's Liberty Island skybox as your profile banner lol)

[–] Die4Ever@programming.dev 5 points 11 months ago (1 children)

(Because mods compete against sequels or something?

yea sequels, expansion packs, and DLC

 

Cylobian Sunday!

"Cylobian Sunset", recorded in 1994 and first released two years later, has since become regarded as an underground classic of electronic listening music. The tracks for "Bounds Green", released in 2007, were culled from the same sessions, and both albums share the same warmth, simplicity of style and melancholy.

1
submitted 1 year ago* (last edited 1 year ago) by Die4Ever@programming.dev to c/starcraft@lemmy.world
 

Finally we're at the SC2 world championships, a 5 day long tournament, with a $1mil prize pool; $400,000 for first place!

(I suggest you sort the comments here by New)

Main Twitch Stream | Youtube Streams | Twitch Stream B

Youtube VODs Playlist

Liquipedia results | TL discussion thread

(Liquipedia says they start at 5am CDT, but Youtube is saying 4:15am, so there may be a long intro segment/ceremony)


18 Players

Serral, Clem, Oliveira, Cure, Dark, Maru, HeRoMaRinE, Reynor, ByuN, GuMiho, Astrea, Coffee, Classic, Spirit, Solar, herO, ShoWTimE, and SHIN.

(ShoWTimE and SHIN both got in through the last chance qualifier, so they will start in the Knockout Bracket played on August 17th.)


Format

  • Main Stage (played August 14th to 16th)

    • 16 players split into Group A and B
      • Double-elimination brackets, and losing again in the Lower Bracket means you go to the first round of the Knockout Bracket.
      • All matches are Bo5.
      • The winner of each group advances to the Final Four.
      • The 2nd place of Group A faces the 2nd place of Group B
        • Winner advances to the Final Four.
        • Loser drops down to the Quarterfinals of the Knockout Bracket


  • Knockout Bracket (August 17th)

    • 16 Players
      • 6 players who lost in Group A Lower Bracket
      • 6 players who lost in Group B Lower Bracket
      • The player who lost the 2nd places match
      • ShoWTimE and SHIN, who won the qualifier back in July
    • Single-elimination bracket.
    • All matches are Bo3.
    • Finals are Bo5.
    • The winner advances to the Final Four.

(ShoWTimE and SHIN are starting in the Round of 16 of this bracket, but we don't yet know who will be top of the bracket or who will be at the bottom side)


  • Final Four (August 18th)

    • The winner of Group A, the winner of Group B, the winner of the 2nd places match from the Main Stage, and the winner of the Knockout Bracket.
    • Single-elimination bracket.
    • Semifinals (first matches) are Bo7.
    • Grand Finals are Bo9.

 

Happy 25th anniversary to System Shock 2 (I'm actually a day late, oops!). One of the original Immersive Sims, and precursor to the BioShock series. This has much more RPG elements than BioShock does, and an inventory grid.


Wikipeda Synopsis

System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.

The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities.

System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales.

System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Nightdive Studios were able to secure the rights to the game and the System Shock franchise in 2013 to release an updated version of System Shock 2 for modern operating systems, including for OS X and Linux, and announced plans to release an Enhanced Edition of the game. OtherSide Entertainment announced in 2015 that they had acquired the rights from Nightdive Studios to produce a sequel, System Shock 3, but as of 2020 the rights have since been transferred to Tencent.


Videos

MandaloreGaming - System Shock 2 Review

Finntrovert - System Shock 2 - Retrospective / Review

Ramsker - System Shock 2 is Still A Masterpiece

Boulder Punch - System Shock 2 Review | An Immersive Sim Classic


Links

IGDB Page

MobyGames Page


About !retrostatus@retrolemmy.com

This community is for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.

Post #1: [Retro Platinum] King's Quest: Quest for the Crown (1984-05-10)

Post #2: [Retro Platinum] Teenage Mutant Ninja Turtles (1989-05-12)

Post #3: [Retro Silver] Street Fighter III: 3rd Strike (1999-05-12)

Post #4: [Retro] Doom 3 (2004-08-03)

 

Cylobian Sunday! This time with Squarepusher making a guest appearance! Couldn't find all the songs separate this time so just use this video of the full EP, this song starts at 13:37 in the video.

 

A fun remix from the Flexing Habitual album

 

Throwback Thursday! Here's another Rephlex classic from the 90s, in honor of Squarepusher being our community's new icon and banner image.

 

New video from The Cellar [Taigen Moon]

In 1998, after FMV had already been buried, the last hero of the failed genre hit the shelves... and no one played. And those who did, didn't like it. This is Tender Loving Care, with John Hurt!

Family Friendly Edition of this video here: https://www.youtube.com/watch?v=cr09faqcU-w

(The original upload is age restricted, so I've created this new, family friendly version! Watch it with your kids!)

 

A 1 second improvement over the previous record by Connor Fitzgerald.

I finally put the theorised "grenadejump off the ogre" strat to the test, and it worked wonders. I did have some issues with the slope in the zombie room, so I decided to find a better alternative - a sliding grenadeboost off the zombie - that turned out to be quicker as well. I also found the last room to be slow in Connor's demo, and figured out quickly that you can bounce a grenade off the pillar, so when the main button gets hit the grenade explodes in front of the zombie just as the wall lowers. A bit rough in some spots, but unless new strats are found this is staying at 29.

Here's a Quake Speedruns Explained video about this record: https://www.youtube.com/watch?v=ekUscpJbIak "RIP My Last Golden-Age Quake Run..."

 

cross-posted from: https://lemmy.zip/post/20418581

 

cross-posted from: https://lemmy.zip/post/20418581

view more: ‹ prev next ›