this post was submitted on 11 Sep 2026
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[–] slaacaa@lemmy.world 163 points 1 day ago (3 children)

Help for Wolverine players:

[–] Tar_alcaran@sh.itjust.works 29 points 1 day ago* (last edited 1 day ago)

Needs a green curve to show that you need to turn a corner in the distance.

[–] restingOface@quokk.au 15 points 1 day ago (2 children)

Does it suffer from the "yellow paint" phenomenon or something?

[–] FlihpFlorp@piefed.zip 42 points 1 day ago (2 children)

Well that’s what I thought too, surely it can’t be that bad? In short imagine if yellow paint ate Navi

So it’s a linear game, and from the brief 5 min review I saw (didn’t even know there was a Wolverine game until all this discourse) it is a linear game, like REALLY linear, like the first level has one entrance and exit.

There is a constant blue line to show the player where to go like a gps line, and Wolverine always talks to him self.

Theres also now a purple line at the end of the level to a doorway (challenge room) and this too needs a gps path despite being very obvious if you look to the left. The first challenge was a traversal challenge, and because the game has like 0 traversal mechanics aside from “wall climb on yellow paint” so they got the fastest time first try

And there was a “hidden” chest with 3 different cues, a constant hum, a quick sonar ping, and a visual pulse so big you could EASILY see it upon exiting the challenge room over all geometry

[–] Aqivex@fedinsfw.app 32 points 1 day ago (2 children)

Wow. I was mildly to cautiously optimistic after the reveal trailer a while back.

Now that excitement is completely gone.

I wanted The Wolverine not Fisher Price's Angy Weasel.

"...not Fisher Price’s Angy Weasel."

I'm wheezing!

[–] QuantumSparkles@sh.itjust.works 2 points 1 day ago (1 children)

Tbf they’re both mustelids so a wolverine basically is an Angy Weasel

[–] SeductiveTortoise@piefed.social 1 points 1 day ago (1 children)

Feisty ferret? Obnoxious otter?

I do like alliterations.

[–] ivanafterall@lemmy.world 1 points 1 day ago (1 children)

I'm not putting my lips on that.

[–] Plastic_Ramses@lemmy.world 15 points 1 day ago (1 children)

On top of all this, the quick time events complete themselves if you dont press anything.

So ultimately, they're just an annoying button prompt overlay on a cutscene.

[–] FlihpFlorp@piefed.zip 9 points 1 day ago

Oh my god that’s awful. I can’t remember if I mentioned it and my first comment isn’t loading, but I didn’t watch the whole review just 5 or 10 min, and I stopped watching cus like surely it can’t be worse than this, the apex of yellow paint

My goodness and I thought already it insulted the players

Like I don’t mind these things as an accessibility option, like one of my friends struggles with QTEs cus she has some physical stuff that makes those inputs difficult, especially if the button presses are random like in QTEs. But anyways my point is as an OPTION. Like even Skyrim had something like clairvoyance and it was really useful if I was being an absolute idiot or during modded maze quest

But that’s just ridiculous

[–] Kolanaki@pawb.social 8 points 1 day ago* (last edited 1 day ago)

It is apparently extremely hand-holdy and linear according to the reviews I've seen. Like the kind of shit that led to the popularity of Soulslikes back in the day.

[–] M137@lemmy.today 7 points 1 day ago

Hahah, the post i image was funny but this one actually made me laugh. Thanks!

[–] myyass@lemmy.world 44 points 1 day ago (1 children)

I look forward to the sequel.

[–] Lushed_Lungfish@lemmy.ca 35 points 1 day ago (3 children)

Is the game really that bad?

[–] Hazzard@lemmy.zip 46 points 1 day ago (3 children)

It's uh... the most handholding I've seen in a title ever. Not only does the game have the usual white paint and leading voice lines, it also has an always on, can't be disabled "scent trail" leading you along the right path. The game's hidden challenges have even larger purple trails. If you follow the purple trail to a challenge, they'll put a damn waypoint on the scent trail in addition to the purple trail. All this in a linear game with only one path.

And honestly I'm just scratching the surface, it's a shocking new low in how badly modern games hold your hand, which is in stark contrast to its "mature adult game for adults" marketing. I recommend looking up some reviews to see just how wild this is, SkillUp's is particularly entertaining.

[–] Grandwolf319@sh.itjust.works 14 points 1 day ago (1 children)

it also has an always on, can't be disabled "scent trail" leading you along the right path.

That’s honestly my top desired feature from modern games, that and save anywhere.

I might be the problem, sorry guys.

I don’t think there’s anything wrong with that kind of stuff, but there should be options to disable

[–] Malica@lemmy.zip 4 points 1 day ago

Won't waste my money then

[–] ryper@lemmy.ca -1 points 1 day ago* (last edited 1 day ago) (2 children)

it’s a shocking new low in how badly modern games hold your hand, which is in stark contrast to its “mature adult game for adults” marketing

Maybe they're assuming adults have limited time for games and don't want to spend it figuring stuff out.

[–] Hazzard@lemmy.zip 19 points 1 day ago* (last edited 1 day ago) (1 children)

Normally you'd have a point. But I'd seriously recommend looking up a review before taking a defensive stance on this one.

Honestly, I'd say they're wasting your time with "exploration" at all, if they're going to be this aggressive about giving it away. There's no joy in solving a puzzle when you're told the answer before you can even think about it. The puzzle is simply wasting your precious time. There's no joy in "looking" for something that gives away its hiding spot with massive sonar and loud noises as soon as you enter the room. You're just doing chores.

They could've made a shorter action game with a good story, or they could've at least made this stuff optional and given the player agency, and then we wouldn't even be talking about the game, but they opted instead to utterly waste your time on padding with no substance, and to insult your intelligence.

[–] Zarobi@aussie.zone 1 points 1 day ago

Sounds like they could cut the fat and make it a visual novel with cutscenes

[–] heavy@sh.itjust.works 4 points 1 day ago (1 children)

This was my big problem with Doom TDA. Felt like I was being led around like a lost child. Even secrets were like, obviously there and had paths leading to them. The combat was fine, if not a little tedious with the patented "shield doesn't take damage" enemies. Felt like a slog, honestly.

[–] Zarobi@aussie.zone 3 points 1 day ago (1 children)

Aww man, one of my favourite parts of original Doom games was looking for secrets. The Dark Ages is on my playlist since it was on sale a while ago. I found the secrets even in Eternal to be extremely obvious… like just turn a corner and the "secret" is right there in plain view

[–] heavy@sh.itjust.works 3 points 1 day ago

It's one of those latent trends where it's not a "bad" game fundamentally, but rather it feels kinda soulless, and not really like doom as it was originally intended.

It's fine if you catch it on sale, IMO, but don't expect exploration, puzzle solving or labryinth stuff.

[–] orenj@leminal.space 48 points 1 day ago (2 children)
[–] criss_cross@lemmy.world 11 points 1 day ago* (last edited 1 day ago) (1 children)

A shame. The dude that spearheaded the story for Spec Ops The Line was a part of this game and I was excited to see what came of it.

Looks like it’s a pass for me.

Tbf I heard the story is one of the better aspects of the game. Not that it make it worth the purchase though

[–] CluckN@lemmy.world 25 points 1 day ago (1 children)

Joe Biden said it was like 15 9/11’s

[–] Tiral@lemmy.world 8 points 1 day ago

Adamantium can't melt steel beams bro.

[–] LordGimp@fedinsfw.app 24 points 1 day ago

The only time I've had my car broken into was a local homeless guy breaking out my window to steal a hoodie. Left the iPod hanging out of the car by the auxiliary cable. The worst part was the car was unlocked. You could have just taken the sweater my dude.

[–] KonalaKoala@lemmy.world 5 points 1 day ago

Well, if your car looks like it has been broken into with the use of adamantium claws, then you would know what animal was behind it, bub.

[–] Malica@lemmy.zip 7 points 1 day ago

That bad huh?

[–] Igris@feddit.org 5 points 1 day ago (1 children)

Funny. Gamestar (german gaming magazine) had good words for that game.

[–] bjoern_tantau@swg-empire.de 1 points 11 hours ago

Gamestar has been in decline for quite a while now.

[–] Almacca@aussie.zone 4 points 1 day ago

Thoughts and prayers.

I’ll take a copy or three!