Asus did this. Hate it, and glad I didn't buy one. It locks you into their online service. What happens when they decide to stop supporting a controller?
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The updater works, I've updated a 8bitdo gamepad I had.
All of these wed based uber-projects are built on Chrome. This is bad. This gives more control to google and strengthens their strangle hold over web technologies.
It's also bad because why the fuck should a web browser have that much access to the hardware to begin with?!
Considering they made Chrome an entire OS... It was sort of necessary for that and probably minimal to bring it to the regular desktop browser.
Otherwise it doesn't really need to, other than simplicity for the end user. Being able to just go to the website regardless of platform and not having to install anything, or keep anything up to date, is a nice end user experience.
Considering they made Chrome an entire OS… It was sort of necessary for that and probably minimal to bring it to the regular desktop browser.
That's both plausible and insightful on your part. Thanks!
That said, just because they could easily do it on the non-ChromeOS version of the browser doesn't mean they should have.
Chrome OS existed long before this API, it has a Linux base to handle this kind of thing.
Also why the fuck is the OS giving the web browser the option of giving it that access to the hardware?
As long as it's doable from userspace the OS doesn't know what's a browser or what is being controlled with external code. Blame the concept of ambient authority
Cause WebUSB still only exists on Chrome, even though Mozilla and Apple had 9 years to catch up: https://developer.mozilla.org/en-US/docs/Web/API/WebUSB_API#browser_compatibility
They say they're doing a webbased updater so that their software will work with all operating systems.... not said is that their online updater only works with chromium based browsers.... so...
https://web.8bitdo.com/browser-support

That's actually a limitation on the Firefox side, they just flat out refuse to implement webusb. Any webapp that works with usb devices does the same thing. I've raged at Mozilla about this the last time they asked for my feedback and had no response.
WebUSB is absurd and shouldn't exist. Web apps should not ever be able to work with USB devices! The core concept is wrong!
A website shouldn't even be allowed to know if I have a USB port at all, let alone anything else about my hardware. I'm not even convinced it should be allowed to know the viewport size of the browser window! All these APIs just make the attack surface fucking gargantuan and open up infinite opportunities for browser fingerprinting. They should be Considered Harmful and abolished.
I agree. It should be an opt-in permission, per-site, with the possibility to silently auto-reject always by default. Same with all the other advanced APIs like Wifi-Geolocation and WebGL etc, as they already mostly in my browser (Librewolf). These APIs are a trojan horse for fingerprinting, and it shows. If they weren't, they wouldn't mind disabling them by default.
It is super helpful for flashing a pixel to GrapheneOS, especially for non technical folk
If they managed to install chrome and finding their way to grapheneos they can manage installing another program for flashing.
The convenience of webusb is pretty overrated, id rather have my browser not tell any site everything asked and more.
On the one hand I agree with the sentiment, but how else is a web based update app for a usb device supposed to work?! We can make an argument for fwupd or a custom built app but the webapp is a smaller barrier for a lot of hardware companies.
how else is a web based update app for a usb device supposed to work?!
It's not! It's a thing nobody in their right mind should want to do in the first place!
That question is like asking "how else is a shotgun-based dental pick supposed to work?" The things just don't go together and you shouldn't try to force them to!
Also, we already had an appropriate technology for this sort of thing (having a cheaply-made app that runs everywhere and doesn't have to be pretty): it's called "plain old fuckin' Java."
Yea it's the same requirement that GrapheneOS has for their web installer. Definitely a Firefox issue.
not said is that their online updater only works with chromium based browsers
Currently, it only supports Chromium-based browsers.
Second paragraph, yo.
So for the very kind of people who tend to not use Chrome because they're privacy aware and actually tend to use Ad-Blockers, and who are very likely to be fine with standalone apps, they don't make a standalone firmware updater app and instead make a Chrome only firmware updater.
I mean, I get it that in Linux accessing a USB-serial device from userspace can require an extra step (add user to "dialout" group), but it's hardly something that takes more than 1 paragraph to fully explain and you can do the check for access denied in the app and only prompt the user to do it if that error occurs.
Believe it or not, people use Linux for more than just privacy reasons.
You don't need exactly Google's Chrome though. ungoogled-chromium works as well and it doesn't send a bit to any of Big Tech's servers.
I have it installed and I have already bookmarked 10+ different flashers and updaters I've needed so far. And I genuinely think it's better than 10+ poorly made Electron apps I'd have to install instead.
Though I wouldn't daily drive a browser that allows websites to screw my USB devices.
Installed the 8bitdo windows software using Lutris on Bazzite and it worked just fine for me.
Working your way around stupid obstacles is the Linux way...
Very close to the kind of people who wouldn't buy 8bitdo, hmm...
Good stuff 8BitDo. I'm currently a GameSir enjoyer, but this kinda stuff is why 8BitDo is still considered the gold standard for controllers.
A downloadable program would be better for if the website were to ever go offline.
Yeah, but a website should make this compatible with all operating systems, not just Linux. BSD should profit from this as well.
I'd prefer if they'd release it as a flatpak. Making it browser based chains you to chromium browsers, since Firefox decided a while back that exposing USB devices directly to the internet was too much of a security concern. Ran into that issue with my keyboard.
Firefox already has a website permission system, weird they don't just let users choose if they think the risk is worth it or not.
Absolutely but at least they're doing something for us Linux gamers.
You could already run the firmware updater with Proton/Wine though? At least I didn't have an issue with that, but its obviously not helpful to everyone considering the many flavours of linux. Nice that they recognize and are at least trying to address the issue though
Their firmware updater is so trash that it doesn't work on Windows. I never got it to recognize my controller. Hopefully this one is better.