this post was submitted on 14 Jul 2026
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Linux Gaming

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[–] panda_abyss@lemmy.ca 41 points 1 month ago* (last edited 1 month ago) (2 children)

On the topic of why people still say Wayland is slow, it probably was much much slower and only years of successive improvement in both the DE and base library got it up there in speed.

Personally I joined Linux recently and don’t understand all the beef with Wayland, but it does seem to work very well for me, so I’m happy enough with it.

[–] FauxLiving@lemmy.world 14 points 1 month ago (1 children)

A lot of people are holding legacy grudges about issues that have long since been fixed.

NVIDIA drivers used to be absolute hell on Linux, now they work decently well outside of some specific, older, hardware. But, if you listen to social media commentors (the source of all wisdom), you'd think that trying to boot a Linux machine with an NVIDIA card is literally(-figuratively) suicide.

[–] panda_abyss@lemmy.ca 3 points 1 month ago (1 children)

A Linux user would never hold a grudge!

[–] pHr34kY@lemmy.world 3 points 1 month ago

Not even Torvalds himself would lash out at NVidia 😄

[–] Holytimes@sh.itjust.works 1 points 1 month ago

Rule 1 of linux people. They hate change. Unless its the change they like. Then they love change and hate the old thing. Unless they change their mind then they hate the thing that they changed their mind on.

Rule 2 of linux people. The way things are right this second when they learn about it is the way it will be for the next 20 years. It doesnt matter what changes or how it changes. Unless they see it and experience it first hand it still works the same way as 20 years ago. But see rule 1 for why they will never go back and check on the progress of new software.

Everyone else can give you the reasons why these two rules are in effect for wayland. But these rules hold generally across an absolute crazy amount of the linux world. Honestly the software world in general...

[–] ExperiencedWinter@lemmy.world 19 points 1 month ago

I understand unplugging a second monitor to try and get the cleanest data possible, but Id be super interested in the data with the other monitor plugged in and even playing a video in the background.

[–] bjoern_tantau@swg-empire.de 17 points 1 month ago (1 children)

Avoid XWayland

It added 3.13 ms of latency, more than all other effects combined. Wayland is close, but X11 still wins

Though only by 0.14 to 0.22 ms. Given there are efforts to optimize KWin, this gap will likely close sooner rather than later. And who knows, other Wayland compositors might already be better. VRR has the biggest effect

VRR was faster in every pairing (0.26 to 0.45 ms) and also flattened the latency distribution. dxvk-low-latency is a win across the board

0.10 to 0.29 ms in capped scenarios is a nice boost, but the real strength of the fork shows in the uncapped test case, where it gained 0.84 ms over default dxvk.

Additionally, in scenarios where XWayland can’t be avoided, it recovered a full 2.1 ms. Conclusion

Not factoring in XWayland, applying every optimization (X11, VRR, low-latency) compared to a default setup (which, on a modern Linux system, I assume is plain Wayland) moved the median down by 0.72 ms.

That does not sound like a lot, but the raw latency does not tell the whole story as VRR additionally reduces latency jitter, and dxvk-low-latency’s pacer is great at smoothing out real-world scenarios where frame time dips and GPU-bound situations occur.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 1 month ago

So I skimmed the actual article, not sure if the author said this, but my guess as to why Wayland has a ... worse reputation generally in the latency department, than seems to be deserved?

At least for myself, there was a significant period of time where ... XWayland was the only way to actually run whatever game, on my system, with/via Wayland.

If this kind of thing was not just myself, and was generally common... well then XWayland = Wayland -> Wayland sucks.

[–] MentalEdge@sopuli.xyz 16 points 1 month ago

It is super neat to have numbers on this.

[–] mereo@piefed.ca 15 points 1 month ago (1 children)

FYI, all the tests use Nvidia GPUS.

[–] mysticalone@lemmy.world 4 points 1 month ago

Totally not biased

[–] tuxiqae@lemmy.dbzer0.com 9 points 1 month ago* (last edited 1 month ago)

Interesting read!

It would've been interesting too see how it compares to recent Windows versions as well.

[–] aBundleOfFerrets@sh.itjust.works 6 points 1 month ago (1 children)

Wish the VRR on my 180hz monitor wasn’t flickery :(

[–] brucethemoose@lemmy.world 4 points 1 month ago* (last edited 1 month ago)

VRR on every monitor/TV I’ve tried is flickery, outside of games.

And even with games its best to be mindful of the VRR range.

[–] MagnificentSteiner@lemmy.zip 4 points 1 month ago

Cool shit, thanks.

[–] kugmo@sh.itjust.works 1 points 1 month ago

Last time I tried pure wayland on Counter Strike 2 (a game where you can't use the Windows version online because it's blocked) this matters a lot because CS2's wayland native was glitchy with alt-tabbing and mouse grabbing with multiple monitors. Older source engine games you're also fucked because again proton is blocked and the Linux versions are (probably) stuck with XWayland for eternity.