I played Minecraft for over a decade before I bothered going to beat the Ender Dragon
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Ugh. My friends and I recently played through "V Rising" . It's a good game. It's like Valheim meets Diablo but you're vampires.. Because of our busy adult lives we played together once a week for usually 2-3 hours. It's took us damn near a year to get to the final boss, and it was just wipe after wipe after wipe. We weren't making any progress. Like we couldn't get him down past 75% life no matter how hard we tried. We changed our skills and equipment, same thing. We looked up some guides online and they were basically like "git good"
We never beat him, because we didn't want to waste any more of our limited adult gaming time just getting crushed by a boss for hours.
It was such a slap in the face because nothing else in the game was that difficult. There were some tough bosses that took us down maybe 3 or 4 times. But this was just hours of getting wrecked without even getting close to winning. It was truly a morale blow.
Sigh... We switched to a different game, and I guess we will just never finish that one.
PS2 Shinobi. That game was brutally hard.
I have this really old save file on Mario & Luigi Partners in Time where I basically tried to skip combat as much as possible, and it took me like 5 years to reach the final boss (compared to like two weeks on the other save).
Its been stuck there on the Shroob finale because it legitimately takes you like 40 minutes to clear the first princess and you have basically no one-ups or a useful amount of bros items, so you have to make every hit and dodge count.
I've seen several good speed runs of the game so it's definitely doable, but it requires about 2 hours of perfect inputs, so I probably won't be finishing it soon lol.
Not a boss per se, but the first Marauder fight in Doom Eternal made me rage quit for a good 6 months.
Undine the Undying.
I'm going to say pretty much every fight in Sifu. People praise it as having some of the best fighting combat and claim that it just takes a while to learn, but I put weeks of time into that game and it never got any easier. I managed to get past the first two levels before hitting a wall I could just not get past.
I’m parked about halfway through Returnal. It’s so punishing I just resent the time I need to put in to git gud.
I was also gonna say "Returnal", maybe specifically the second boss. It took like 2 years or more of off-and-on playing to beat the game... it was oh so satisfying, but damn that game can be brutal
I looked up some tips and tricks that helped, but it really came down to "just be better"... I've gotten way better at this point, but the learning curve was steep and long
I'm playing Saros now (Returnal's 'spiritual sequel'), and it's wayyy easier in comparison. Not in a bad way, cause it's really fun... but after playing Returnal, I was already prepped for some bullet-hell dodging
Would highly recommend Saros, cause you'll definitely be able to beat it and it may entice you to keep striving for that sweet, sweet Returnal end game
Ahhh! This great to hear. I looked at Saros and wondered about how much of a different experience it might. Glad to hear this. Thank you.
Ruby Weapon in the Final Fantasy VII PS1 game.
I even followed the guide, so I just couldn't figure it out.
The amount of grinding necessary to beat all of the Weapons was ridiculous. I got tired of trying.
Malileth, the black blade in Eden Ring.
I eventually had to summon co-op players in and just sit in the corner and let them do the work. Fuck that boss...
Well that kinda takes the wind outta my sails for completing the game. I'm kinda stuck at the forge of the giants. And I'm so late that there's hardly ever coop signs around
Don't let it dissuade you. See my comment here on this topic: https://programming.dev/comment/23859190
I think at a certain point, a break from the game is warranted before going back in to grind and be specced correctly for a difficult area/boss
I've found that sometimes I come back to a game after a long break and end up better at it than I previously was. Like I'll dread parts that were difficult the last time and then breeze through them when I get there.
Like I was stuck on some room in Doom Eternal, it just kept kicking my ass until I gave up on the game for like a year. I tried resuming the game, realized I couldn't remember all the controls and decided to start over again and then didn't even notice when I got back to that room because I cleared it easily and continued on.
I'm not sure if it's because the other games I'd played in the meantme helped me develop my skills more, if my subconscious optimized the skills I retained from the first playthrough, or if I just avoided picking up some bad habits I had the first time that made things harder for me.
You underestimate my willingness to lower the difficulty if I'm stuck
Hardest that I've beaten were Sigrun from God of War, and King Hrólf Kraki from GoW: Ragnarok.
Bosses that made the entire game up to that point feel like a tutorial.
Starfox adventure final space boss. After taking months adventuring my way through the game the space fight suddenly ramped up. Had no idea how to beat him.
Friend came over barreled rolled instintvly (I had never played the originals). Blew my mind.
Pokemon ZA Zygarde has been kicking my ass. Usually I'm the one who dies while my pokemon are just fine.
This asshole

I barely remember it, but I remember that the hardest mode of Shinobi was ridiculous. Basically just had to memorize and execute a perfect movement / attack pattern.
And if memory serves, it was like 2 levels before the final one that was actually the hardest on the hardest difficulty? Getting flooded with some kind of tricky enemy while way in the air?
But then you unlocked God mode and got to just slaughter everything with your OP abilities and sword... actually I think there were at least two levels of those upgrades. One had a life draining effect and the next was just absurd
Oh yeah! And some of the songs on Amplitude
Doc Ock in the OG Xbox Spiderman game... can't exactly remember which one (probs for ps2 too). But if you beat it, you know exactly what I'm talking about. I couldn't stand that fight
Ruby and Emerald. That's when I knew that I would never 100% a game in my life. Even with the game guide, those fights can fuck right off.
Ikaruga.
Not necessarily for any particular boss - but I enjoy shmups (Gradius, Thunder Force, Gaiares) and getting anything other than a "c" on a level is work. I've even seen videos of people 2 sticking the game (playing both players at once) and getting S on levels...
Pure Vessel in Hollow Knight. I have a file that's at like 111% and I just need to beat the final pantheon but I've never managed it. I don't even know how bad Absolute Radiance is, I've never made it that far.
Abs radiance is worse, but not just because it's more difficult. It's also a lot less fun, at least in my opinion. Think buffed Markoth kinda BS (which I just now realized, makes a lot of sense thematically/lore-wise).
Pure vessel was one of my favorite fights despite taking me many many attempts to beat.
The jousting boss in Luigi 's Mansion 2. Guy was a jerk!
The final T-Rex in "Chuck Rock"
I know most people weren't thinking about webgames but I've never been able to beat this 10 level bullet hell boss rush game Obsolescence
Also this puzzle game Color Tiles is ridiculously hard because of the 2 minute timer. I cleared it once but it took me pretty much a month straight of attempts.
Final Fantasy X. Technically last boss has some auto-win thing to it, but the one before that is a tough challenge.
What killed it for me is, the one just before was very technical. There’s a shifting elemental stance that you can come up with counter strategies to, and it felt like a well thought victory.
But the final boss? WHAM, huge damage. And again, HUGE DAMAGE. It became a numbers check, and I didn’t feel like grinding to keep up, so I watched the ending on YouTube.
On the flip side, doing even just a couple of side quests will quickly over level you, making all the end bosses trivial.
Honestly, the hardest story boss is probably the Seymour fight on Mount Gagazet. You're less likely to be overleveled at that point and it introduces some mechanics for the first time that you likely aren't prepared for.
Smough and Ornstein...took me three days to beat them. Never. Again.
Pivot tables.
Excel is one of my favourite games, but I've never been able to completely grok those things.
They seem like a waste of time when it's much easier to use formulas to construct indirect ranges and work on those.