this post was submitted on 27 Jan 2026
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Casual Perchance

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Casual Perchance

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When using the ai text chats, inanimate objects, including floors, rooms, lanterns, magic wands, et al, are constantly being described as pulsing, giving off various moods or emotions, or otherwise acting like the sentient stench of Foul Ole Ron, from Terry Pratchett's city of Ankh Morpork.

I would prefer that inanimate objects, even magical ones, do not pulse, weigh in on conversations, distribute feelings or auras, twitch, or do other animate things that inanimate things should not do.

Does anyone have any suggestions for how to craft prompts or instructions so that this does not happen (or at least not constantly)?

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