Adult me is making teenage me happy, because I play games which looks super realistic and state of the art in my teenage times :D
Gaming
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Logo uses joystick by liftarn
First Forza game looked so damn good at the time, like almost real for the videos (yes I know but when your peak graphics is really surpassed you think it's real). Nowadays that never happens cause I'm old and time passes so quickly. I do stop to enjoy the flowers now and then still. Sometimes quite literally in video games to check out how things are progressing I love jungle scenes and they sort of needs tons of plants.
(yes I know but when your peak graphics is really surpassed you think it's real).
Friend of mine thought this once we played a racing game one Dreamcast. He came into the room and thought we watch a race for a moment.
“It’s 2026. Finally, I can play Mass Effect on the highest settings!” :3
Right? I'm tearing through Shin Megami Tensei: Nocturne remaster and Splinter Cell: Chaos Theory. It's great.
Thanks for reminding me of my lold backlog :D
My personal example are HD packs for ps2 games on emulator... My backlog there is really long and I loving the fact that i can play them on a higher resolution :D
I still stand by the whole "Glorious PC gaming master race!!!!" Circlejerk had a profoundly negative impact on video games, as for about 10 years the mainstream gaming community seemed to only give a shit about frame rates and resolutions and Devs where happy to just focus on that instead of making their games fun to play or have interesting stories.
Eh, I think that's more of a business thing. Numbers are something execs can compare on spreadsheet. Putting more budget into making number go up is something execs will do. Creativity can't be quantified as anything other than risk.
Of course anyone that likes video games knows making the same game over and over just with more pixels is boring. But how can you explain that in the form of a spreadsheet?
Unfortunately, I'd have to agree with you. I recently got told by my brother that he a late thirties piss ant, thinks my 1440p 144hz monitor is shit compared to his 4k 260hz. Piss ant plays only dota. Only game he plays is dota. FUCKING DOTA. he is fucking herald 3. It's like he is bottom 20%, he lives life in 30 fps and thinkshe can get use from 260hz.
I don't even want to know what the price tag on his monitor / TV was.
Stories?! In MY games?! We have AI for that at home.
do you even raytrace lol
/s
In most games I find no matter how good the static assets look, the animations immediately break the illusion of 'realism'.
One recent exception to this were some of the cutscenes in Expedition 33, the facial mocap was very on-point and, even though the game isn't anywhere close to photorealistic, it felt close to watching real actors perform a scene.
Somehow, I never had that first feeling. The first console that there ever was at my house was a PS2 (my dad's), and the only game he purchased was a SNES Station. So I kinda grew up playing only pixelated games. Turns out I got too used to it and play almost no realistic games.
Me; neither.
I'm incredibly sick and tired of videogames usually picking just two lanes:
- Super photoreal graphics, optimisation be damned, that'll look dated in just a few years.
- Pixelated nostalgia tripping for people still stuck in the past.
There are plenty of video games that strive somewhere in between, like Cities Skylines, Factorio, Zelda Breath of the Wild, etc
Ghost of Yotei did a great job in gameplay and graphics.
Excuse me this is a circle jerk about why indie games are clearly superior.
Really I just want one thing. The same thing every gamer wants. To escape to the one place uncorrupted by capitalism.
Join the fight Komrade
TO...SPEEESSS!

I present to you: loot boxes. And gacha.
To escape to the ONE. PLACE. UN. CORRUPTED! BY! CAPITALISM!
Funny cuz it's true
My expectations were far lower, without me realising it, as a child.
I remember getting Mortal Kombat 4, on the N64, and thinking "holy shit, the graphics are so good!!! SO 3D!"
My gosh the graphics did not age well.
I remember Resident Evil 2 used to scare the pixels out of me!
It's like a rewiring through new experience. Back in the day games were improving in looks and gameplay rapidly. Then the latter started deteriorating for many big studio titles.
You tell me some new AAAA Ubisoft game is coming out and my gag reflex starts to tingle.
A new pixel graphic indie title with great reviews? Sign me up.
The fruit that was once sweet has become poison.
As a teenager, I warned people that at a certain point, we will reach the diminishing returns of investment on graphics. I was called a "Mario playing child" by my peers.
I started to feel validated since 2016. And the "DEI-jaw" chud gamers like to whine about is also likely created by the too much faith in how much current graphics can recreate realism accurately.
I think i have to re-watch that series. Best TV in the last decade.
Might I suggest Doom Patrol? Umbrella Academy was inspired pretty much entirely by Doom Patrol and Gerard Way dropping the ball on his run at the series.
What show is this from? I've always wondered
The umbrella academy
I remember detesting ps2-era 3d graphics, commonly thinking I'd just prefer it if was more pixelated (think like on the ds)
I've come to really like that look tho