this post was submitted on 03 Dec 2025
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[–] Ludicrous0251@piefed.zip 113 points 2 weeks ago (4 children)

Yet another reason to use and support open fonts.

Idk how many fonts are typically in a game but at $20k a pop, I suspect you could hire your own designer or collaborate with a few other small studios to design a few open game fonts.

[–] skibidi@lemmy.world 39 points 2 weeks ago (2 children)

The problem is Japanese has so many characters - typically a font would need 5-6000 glyphs to be usably complete - that it isn't easy to create new fonts.

English ASCII is 96 characters, for reference. A designer can crank out a new thematically-appropriate font in a week.

[–] Mongostein@lemmy.ca 7 points 2 weeks ago

They might even need 6-7 thousand glyphs

[–] Ibuthyr@feddit.org 5 points 2 weeks ago

Give me 20k€ and I'll do it.

[–] towerful@programming.dev 27 points 2 weeks ago (1 children)

I think the collab would be more likely.

Ideally the government would create public domain fonts for their official languages.
If they publish in that language then they should support the font for that language.

Funding such an endeavour as a single studio/designer would require making over 6000 characters for the font ( https://en.wikipedia.org/wiki/JIS_X_0208 ).
I'm sure modern unicode could do wonders to reduce that number (kanji has ~2,000).

[–] protogen420@lemmy.blahaj.zone 1 points 2 weeks ago

what about just using noto

[–] ryannathans@aussie.zone 14 points 2 weeks ago

20k per year

[–] olafurp@lemmy.world 2 points 2 weeks ago

At that point you could spend 10k to make a procedurally generated font and spend another 10k on quality control. Still doable since there is a database of stroke order for Japanese Kanji

[–] BlameTheAntifa@lemmy.world 100 points 2 weeks ago (2 children)

Is it Monotype?

Yes, it’s Monotype. For those who don’t know, they are an illegal international monopoly that aggressively buys up all competitors for the purpose of extorting users like this. It is their entire business model and they have been allowed to get away with it for over a decade because of how well they’ve hidden themselves.

[–] eager_eagle@lemmy.world 37 points 2 weeks ago

they took their name seriously

"There can only be one type"

[–] tuskyo@ttrpg.network 1 points 1 week ago

Good.

I love watching rich people make more money.

[–] eager_eagle@lemmy.world 49 points 2 weeks ago (2 children)

I really don't get this strategy, it sounds like "we'd rather make $0 than $380" to me, unless they're really the only font out there and paying a designer for 6 months still can't get the job done.

[–] BlameTheAntifa@lemmy.world 11 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Fonts cannot be easily removed or replaced. Sometimes for technical reasons and sometimes for branding or operational reasons. So you pay their extortion or they sue you and get it anyway. They’ve been doing this for a long time. They are the comic villain kind of evil.

[–] eager_eagle@lemmy.world 8 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

to be fair, anyone using a font for branding that requires an annual subscription, put themselves in that spot. I think the reasons would be technical in this case. But they're basically betting that $20k/y in a couple years couldn't pay for the efforts to replace it, and I think that's really risky.

[–] BlameTheAntifa@lemmy.world 8 points 2 weeks ago

Monotype is functionally an international monopoly. More than Luxottica, but for many of the same reasons. If the small selection of open source fonts don’t do what a company needs, then their only option other than Monotype is to have a font created. Monotype owns almost everything font related. Companies, fonts, everything.

[–] jonman364@sh.itjust.works 1 points 2 weeks ago

Comic Sans?

[–] Jumbie@lemmy.zip 33 points 2 weeks ago

Damn, they got Shkrelied.

[–] raspberriesareyummy@lemmy.world 28 points 2 weeks ago (1 children)

Use an open font. Problem solved. Can I please have the 380 bucks annually now?

[–] warmaster@lemmy.world 8 points 2 weeks ago (1 children)

Build an open source & paid cloud hosted service that can sync OFL licensed fonts through an API, GUI, GIT and you'll be swimming in cash. Just make sure it's easy for casuals & devs and works for both individuals and teams.

There are projects similar to this, but nothing nearly this level of usable by everyone.

[–] raspberriesareyummy@lemmy.world -1 points 2 weeks ago (1 children)

Why the hell would anyone need to host free fonts? A proper OS has them in the repos. Oh right - there's still people who believe the diarrhea coming from MicroLimp is a "proper OS" :/ especially corporate IT departments :(

[–] warmaster@lemmy.world 5 points 2 weeks ago (1 children)

Your post reads a bit aggresive towards a use case completely fabricated within your imagination. However, it's quite different in reality.

I do graphic design and need a FOSS alternative to Fontbase, but also able to comply with technical requirements for dev teams.

Something like what I've described in my OP would be great for both dev and designer teams alike.

Also, if you try to be nicer to people, you'll help make the Fediverse a nicer place.

[–] raspberriesareyummy@lemmy.world -3 points 2 weeks ago (1 children)

I was being aggressive, but not towards another poster, but the corporate bullshit culture that requires such a thing as an online repository for free fonts.

[–] warmaster@lemmy.world 2 points 2 weeks ago (1 children)

If you are collaborating with a team, you need to keep your work in sync.

What does this have to do with corporativism?

[–] raspberriesareyummy@lemmy.world 0 points 2 weeks ago

If designing fonts is part of the work, all you need is a versioning repository like a forgejo or gitlab instance.

[–] magnetosphere@fedia.io 7 points 2 weeks ago (1 children)

The crisis could even eventually force some Japanese studios to rebrand entirely if their corporate identity is tied to a commercial font they can no longer afford to license.

Regarding this particular problem, I’m on the side of the gaming industry on every issue except this one. It’s sheer insanity not to own everything involved with your company’s identity, ffs. That’s just a monumentally bad decision with obvious, foreseeable risks. I will shed no tears if a big studio has to go through an expensive rebrand because of their own incompetent decision making.

That being said, I don’t know anything about Japanese font licensing besides what’s presented in this article. If anyone has important nuance to add, please do!

[–] NoneOfUrBusiness@fedia.io 5 points 2 weeks ago

Apparently unlike Latin alphabet fonts Japanese fonts are very hard to make due to the sheer number of characters, so there's fewer of them.

pirates Helvetica cutely

[–] tuskyo@ttrpg.network 1 points 1 week ago

Lol, good. All copyright holders should fuck their customers over as hard as possible.

It's just business~