thats cool. still don't care though.
Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Facts people forget:
- Assembling your own Steam Machine with similar parts will cost around 800
- Even if you assembled it yourself you would be missing features, such as cec, wake by controller, sleep mid game, etc. LTT will try to build one, it will be interesting to see what they come up with, but I'm 90% it won't have feature parity.
- There's lots of engineering gone into this machine, they're way more compact, less power hungry and more quiet than anything you can build yourself.
- Buying the same build as a prebuilt brings a premium and costs around 1000
- Valve purchases stuff in scale so they can diminish their margin and could potentially sell it cheaper than prebuilts, and possibly cheaper than building it yourself.
- Consoles are sold at a loss, and they recover it with games because the platform is closed.
- The Steam Machine is not closed, they can't be sure they're getting game purchases, because people might be buying this to be their work computer. So they have to price it as a PC, with margin on hardware, not promise of future returns.
- Price might fluctuate between now and announcement, RAM prices are going crazy nowadays.
With all of that being said, it seems to me it's very likely it will be around 800 but less than 1000. For people saying you can build one for that price yourself, sure, go ahead, you'll have a huge, power hungry loud box, without the same features and you would have saved only a small fraction of the value by having to assemble everything yourself.
With all of that being said, it seems to me it’s very likely it will be around 800 but less than 1000
maybe more with the way ram prices are skyrocketing.. because even though it comes out next year, they are probably being manufactured and stockpiled right now.
Also people who like to DIY seem to forget that a lot of people want a turn-key solution, I even dare to say that most people prefer a ready made solution. Even a lot of people who work in tech when they get home want a just work solution.
And a lot of the prebuilts have a ton of cut corners. A well put-together machine that people can trust to play their games at a base performance could be great for those who don't want or can't DIY.
Nail On The Head.
I work in tech. I also have terrible dexterity. While I love my gaming PC, I dread upgrades or things going wrong. I hate applying thermal paste, replacing a motherboard, etc. I’d gladly pay “prebuilt” prices for something from a company I can “trust” (as far as corporations can be trusted).
LTT will try to build one
Time for another video of Linus failing to follow basic instructions and going out of his way to break the OS because Linux gaming bad
If they subsidized it, wouldn't that risk businesses buying it as a cheap-for-its-specs option for their office computers? It's not locked to being a gaming machine like consoles. You can just install windows on it.
That's the feel good warm marketing Sony spun for the thing. The PS3 sold around 88 million units. It flopped at first because it didn't have any games for it. The Linux thing was a quirky fun but ultimately useless feature. You had to code custom software for the thing, it had no commercial software for Linux on a PS3. Its sales ballooned after it became the cheapest bluray on the market, and it was after the removal of otherOS support.
Less than 10 thousand were used for distributed computation clusters. The famous navy supercomputer only had 1.7 thousand units or so. Against the global sales numbers it was barely a rounding error.
Edit: replied to the wrong comment but I think it is still relevant. The risk of companies snatching steam machines in bulk is null, stop listening to LTT.
That's a tradition with gaming systems, see the Navy's playstation supercomputer!
That's the feel good warm marketing Sony spun for the thing. The PS3 sold around 88 million units. It flopped at first because it didn't have any games for it. The Linux thing was a quirky fun but ultimately useless feature. You had to code custom software for the thing, it had no commercial software for Linux on a PS3. Its sales ballooned after it became the cheapest bluray on the market, and it was after the removal of otherOS support.
Less than 10 thousand were used for distributed computation clusters. The famous navy supercomputer only had 1.7 thousand units or so. Against the global sales numbers it was barely a rounding error.
That's a bit different IIRC, they purchased them directly from Sony and they didn't have any of the OtherOS hardware lockouts like retail consoles did.
At launch and for a good while PS3 came with a boot to Linux enabled by default, some universities around the globe bought some "from the shelf" to make some server farm and such.
I'm not entirely sure on the difference here, valve is selling them directly and by all the reporting we've seen, there aren't going to be hardware restrictions on any of the models.
The discourse around this confuses the fuck out of me. Did people actually expect this to be <$500?
No, but the price points of the current consoles are hilariously optimistic.
Idk, $699 USD for the PS5 pro seems a bit closer to "PC pricing" than I would expect from Sony if they're subsidizing the cost with future game sales.
I'd kind of expect them to be making consoles at break-even/no-profit, more than at a loss right now.
They can set the asking price to whatever they like but a lot of us cannot justify those amounts for what amounts to a toy. By this stage in a console generation I would expect a lot more games and a lot cheaper hardware. The reasons that haven't happened aren't of interest to me as a consumer (they're of interest to me as a nerd!).
I think the problem is Valve lost control of the messaging, which led to bad expectations.
At least in the US, a computer hooked up to a TV to play games means it's a "console" and not a computer. Maybe we can blame Nintendo back in the 80s for going out of their way to avoid calling the NES a computer (despite it's name in Japan being Famicom, Family Computer), but the distinction exists today despite technologically no real difference. You know this, I know this, Valve knows this. So Valve wants to make a computer you hook up to your TV so they can get you to use ~~their money printing machine~~ Steam in the living room too.
If you read Valve's marketing material on the Steam Machine, they don't use the word "console" once. It's always either by name or the terms PC, computer, or system. They likely don't mention the word "console" because to date, video game consoles follow a different business model, one where the model subsidizes the shit out of the hardware and then make money on the back end with game sales/licensing.
Current "console" hardware starts in the <$500 price bracket, and with so much third party media marketing calling the Steam Machine a console, that got people's mind set on pricing expectations of that market.
This confuses me. You can hookup ANY computer to a living room TV to be a "console". How is this different?
As someone who has hooked up computers to TVs all his life, I can tell you. Just turning on with a controller directly into game mode is a massive game changer as it is a pain to get it working today. Look for guides about it and see the batshit hacks people have come up with.
That and the overabundance of Bluetooth antennas. Oh, and it also comes with super fast WiFi 7 special connection for the frame inside the box. Also, heat and sound management. Gaming PCs are little space heaters, very efficient during cold weather and a pain in the ass in hot climates. Keeping them cool takes an assortment of turbines and makes the living room sound like an airport. If this thing is as power efficient, quiet and cool as advertised, it will be the gaming enthusiast's dream.
My theory and point was that by thinking about that computer as a console, in the average consumer mindset it should be priced like a console. From a pure hardware product perspective there is no difference
Valve is thinking about it as a computer, and has stated they intend to price it like one and not like a traditional console
A computer hooked up to a TV is considered a media center PC, or an HTPC, not a console
I think both of you are right but also wrong. It's called "whatever you want" and there is no universal name for the practice. If you're not using your PC for media, it certainly isn't an HTPC.
So what's a PC with the same level of performance?
https://store.steampowered.com/sale/steammachine
CPU
Semi-custom AMD Zen 4 6C / 12T
up to 4.8 GHz, 30W TDP
GPU
Semi-Custom AMD RDNA3 28CUs
2.45GHz max sustained clock, 110W TDP
16GB DDR5 + 8GB GDDR6 VRAM
512GB NVMe SSD OR
2TB NVMe SSD
$1,000?
https://www.microcenter.com/product/698874/powerspec-g527-gaming-pc
Spec wise I can get there around $688 on pc part picker. I would imagine valve could hit a lower price point with selling en masse. That being said if you take in the price point of how small it is that could add some extra cost.
With the same form factor, noise level, CEC, wake on USB, optimized sleep/resume? Just having a set of component with similar performance on paper is not having the same device.
It's a bad comparison to make.