this post was submitted on 20 Nov 2025
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cross-posted from: https://no.lastname.nz/post/1917886

Microsoft announced today that they're preserving a bit of history here - with Zork I, Zork II, and Zork III now officially and clearly open source. The source has been around for a while but now it's all proper.

From the announcement they said:

Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Together, Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. Our goal is simple: to place historically important code in the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it.

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[–] AntifaTeamLead@lemmy.world 3 points 6 hours ago

I've been wanting to get these running via virtual assistant (Alexa, Google, Siri, etc.). Imagine playing these on a long car ride, via voice!

[–] LedgeDrop@lemmy.zip 1 points 5 hours ago

Wow, even released under the "commercial friendly" MIT license.

I look forward to playing an Ai derivative "coming soon".

[–] HeyThisIsntTheYMCA@lemmy.world 2 points 6 hours ago

>be eaten by grue

[–] Krudler@lemmy.world 1 points 6 hours ago

Reminds me of a game my buddy and I made called BIP.

BIP was a crazy computer that went nuts.

Our code was about as sophisticated as this. As in, not. lol

[–] musubibreakfast@lemmy.world 12 points 12 hours ago

So they're now openzork!

[–] harmbugler@piefed.social 1 points 10 hours ago

Nice! Would love to see Zork Zero opened as well.

[–] Nemo@slrpnk.net 1 points 13 hours ago (2 children)

So, where can we get them?