this post was submitted on 16 Nov 2025
75 points (97.5% liked)

PC Gaming

12727 readers
617 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
top 11 comments
sorted by: hot top controversial new old
[–] SnowPenguin@lemmy.ca 19 points 6 days ago

So, we will end up playing the game better than the PS4/PS5 themselves. I guess the fans will end up delivering the remaster we kept asking for.

[–] Dagnet@lemmy.world 14 points 6 days ago

I always say: every single game ends up on pc sooner or later, the devs/publishers only get to choose if they will make money out of that or not

[–] Hazzard@lemmy.zip 4 points 6 days ago (1 children)

Very nice! Been keeping an eye on this one for the last year or so, and I'm pleased to see it's still improving in large strides. It's probably more than good enough for me to have a great, pseudo-remastered Bloodborne experience by now, but.... every little bit I wait it seems to get just that much better.

[–] TheSambassador@lemmy.world 2 points 6 days ago

I played it earlier this year on emulator and had very few problems. It ran at mostly 60fps and I had pretty minimal glitches.

[–] makyo@lemmy.world 1 points 6 days ago

Seems like a fine time to jump in

[–] addie@feddit.uk 22 points 1 week ago (1 children)

Well, an increase from (60 to 70) fps to (85 to 87) fps is nothing to complain about. It was obviously completely playable when it was managing "a bit over 30" since it was designed that way, but I've no problem with more.

Apparently they have fixed the "vertex explosion" bug as well, where your face would occasionally turn into a mass of spikes that obscured what you were doing so much it was unplayable - needed a quit out and restart, and was the major interruption to the game.

[–] domi@lemmy.secnd.me 6 points 1 week ago* (last edited 6 days ago) (2 children)

Did they ever fix the invisible enemies in Bloodborne on higher resolutions? That was the only issue keeping me from finally playing Bloodborne.

[–] addie@feddit.uk 4 points 6 days ago

A fine question. But alas, my PC was only up to emulating it at 'PS4 native res', so don't know.

[–] kugmo@sh.itjust.works 3 points 6 days ago

Yeah, you need to enable increased ram in the config's text file. The resolution increase code says what it's called.

[–] yakko@feddit.uk 6 points 1 week ago (1 children)

People are emulating PS4 now? Crikey

[–] SnowPenguin@lemmy.ca 8 points 6 days ago

The emulator has been out for a while.