this post was submitted on 08 Nov 2025
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transcription: im like "hey lets play magic the gathering" and then ten minutes later my tongue is in the mouth of someones daughter whos parents still call her son

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[–] lightnsfw@reddthat.com 94 points 1 week ago (3 children)

This is very different from any experience I ever had playing magic the gathering.

[–] Batman@lemmy.world 26 points 1 week ago

It's an edh thing

[–] SkyezOpen@lemmy.world 24 points 1 week ago

Yeah I've played since 2014 and this only happened once. I feel robbed.

[–] Skullgrid@lemmy.world 5 points 1 week ago

I guess the knock on effects of printing Alesha, Who Smiles at Death took until now to kick in

[–] nullcat@lemmy.blahaj.zone 64 points 1 week ago (2 children)
[–] oxysis@lemmy.blahaj.zone 16 points 1 week ago (1 children)

I’ve never played but sure :3

[–] Kanda@reddthat.com 11 points 1 week ago (2 children)

Ok so you have lands that make mana and 20 life and you draw seven cards but then only one card unless you have a card that says you draw more cards and all cards are spells except for the ones that are not spells and to cast a spell you need to pay the required mana. Other than that, the cards do what they say unless another card say that it doesn't.

[–] b000rg@midwest.social 6 points 1 week ago (1 children)

You can't send them on their way without explaining summoning sickness! Creatures can't tap or attack unless you've controlled them since the beginning of your turn.

[–] Kanda@reddthat.com 6 points 1 week ago (1 children)
[–] rizzothesmall@sh.itjust.works 3 points 1 week ago* (last edited 1 week ago)

Let's not be hasty

When do we make out? UwU

[–] WoodScientist@lemmy.world 6 points 1 week ago

Magic and chill?

[–] TheGiantKorean@lemmy.today 35 points 1 week ago (1 children)

Which card did you use to do this?

[–] RmDebArc_5@piefed.zip 30 points 1 week ago (2 children)
[–] PillBugTheGreat@lemmy.world 13 points 1 week ago

I believe it's magic

[–] Acelia@lemmy.blahaj.zone 7 points 1 week ago

Magic is Heresy

[–] SpaceScotsman@startrek.website 25 points 1 week ago

it took me far too long to parse this sentence. I kept trying to figure out why the grandparents calling their grandson on the phone was relevant to the story

[–] Arkhive@piefed.blahaj.zone 21 points 1 week ago

Bonus points if you’re both daughters that still get called son.

[–] Una@europe.pub 17 points 1 week ago
[–] 1985MustangCobra@lemmy.ca 16 points 1 week ago (2 children)

RIP magic the gathering. universes beyond is the dumbest shit they ever did.

[–] rainwall@piefed.social 17 points 1 week ago* (last edited 1 week ago) (1 children)

Magic had like, 120 sets before they started just bundling up different companies IPs and slapping then in the game. Nothing was consistent at all. The lore is warhammer 40k levels of convoluted, and already covered every single trope in fantasy and scifi.

They are cash grabs, but mostly fun cash grabs. A buddy of mine plays the final fantasy 6 deck a lot, and its a really good time. Its intersting to play against, and also a clear love letter to the game.

The upcoming TMNT set looks to be doing some intersting things with coop, and brought in the original comic artists to do some of the cards. That sounds like fun to me, so Im here for it.

[–] 1985MustangCobra@lemmy.ca 3 points 1 week ago* (last edited 1 week ago) (1 children)

i don't find any of the IP's fun. all its done is ruin the game cost wise (whoever isn't boycotting the prices has no right to complain) and just made magic to me like a deck of uno cards at walmart but with different IP themes....oh wait, hasbro owns them.....

[–] BigDiction@lemmy.world 3 points 1 week ago (1 children)

I’ve had to adapt and just not care about every set release which has been good for my wallet and free time.

I like playing budget 60 and some commander so the card prices generally ain’t too bad.

One thing that cannot be circumvented unless you proxy is mana base costs. Fuck paying $100+ for your lands to make a deck work.

[–] 1985MustangCobra@lemmy.ca 4 points 1 week ago

i gave up on them awhile ago, and card games in general. People putting too much value on cardboard

[–] djsoren19@lemmy.blahaj.zone 5 points 1 week ago

can't believe I can't even avoid advertisements in fucking card games now

[–] slingstone@lemmy.world 14 points 1 week ago (2 children)

When I came back to the game later in life--I initially played just before Ice Age came out--I was irritated by the changes and restrictions on format. I miss kitchen table shuffle and play situations with a far smaller pool of simpler cards.

Screw meta. I want to play a crazy theme deck that may or may not work how i intend. I want to play whatever I want, and, no, I didn't want to play freakin' Commander.

In other news, you kids need to get off my lawn.

[–] ArsonButCute@lemmy.dbzer0.com 3 points 1 week ago (1 children)

Have you considered just playing your way?

My group of friends all has self constructed decks, one player likes to net-deck and keep up with the meta but the rest of us just like opening the rule book and finding weird mechanics to play with.

One of my favorites is one I call my "undead army" deck. Its just a Grixis commander deck (99 card Singleton with a commander, one legendary creature* in a special zone meant to interact with the deck well) running Marchessa of the Black Rose. Its tuned to hand out +1/+1 counters like candy, and (in different phrasing) give all my Attackers regenerate 0.

My partner has a dimir deck built on Basim from the Assassins creed set. Basically every card she plays other than lands and some blue mage shenanigans will trigger Basim to be unblockable. We rule 0 that commander damage doesn't apply because of this deck.

[–] slingstone@lemmy.world 2 points 1 week ago* (last edited 1 week ago) (3 children)

You guys sound welcoming, but how do you deal with the net deck mothef...er...person? When I tried playing Commander, every time somebody used tutors of some kind to pull something that either gave them unbeatable attack power or rendered them and/or their creatures impossible to damage or unblockable.

[–] ArsonButCute@lemmy.dbzer0.com 2 points 1 week ago

In short, tbh, just get good and learn to play politically. We play 4-5 person commander games so we have the opportunity to goad eachother with tabletalk.

[–] ArsonButCute@lemmy.dbzer0.com 2 points 1 week ago

I realize my comment before wasn't very informative:

I recommend picking a two color combo to build, and build into something. The goal for long games, especially when dealing with net-deckers, is to have a "Program" that you're trying to run.

You should put all the functions you need for your deck to win in the deck, and have redundancy. I don't play tutors personally, I think they take the fun out of the game, so instead I focus on making sure i have card advantage. This is handled (in my fave deck) with sac triggers that allow me to draw cards when I sac a creature (that creature then re-enters at the next end step as long as it has a 1/1 and my commander is out.

Watch your mana curve, you should never be in a situation where you can't afford to play something that will improve your standing.

Make sure you have cards in hand, or access to cards. Some decks perform well when you're hellbent, if you're playing one of those it is ideal to have lots of graveyard recursion.

The biggest thing is pay attention. You won't win every game, in fact you'll probably lose most of them if you're building your own decks. A self-made deck is an incremental thing, a living, ever-changing grimoire.

I have a deck I don't play anymore because after 30 games it was tuned so well it isn't fun. Having a billion 40/40 hydras on the board within 6 turns is boring. I keep it with me for arch-enemy games.

[–] ArsonButCute@lemmy.dbzer0.com 1 points 1 week ago

Oh! Another thing!

Play blue. I know, everyone hates blue mages, but play blue. This will help you to learn how the stack functions, and allow you to learn to play on your opponents turn. Cards like Propaganda will discourage attacking you, and cards like Leyline of Anticipation gives all your stuff Flash, meaning you can use sorceries and enchantments to handle big combat stuff.

There is always a way out, you might just not have it in your deck. Playing blue will teach you to be cunning and tricksy, and teach you interactions that will help you turn the balance in your favor.

A fun one if you're looking to learn weird interactions: This was a precon, you can probably still buy it as is. Swap the commander from "Mirko, Obsessive Theorist" over to "Lazav, the Multifarious" and you've got a super tricky card cloning deck capable of producing copies of legendaries legally. Play this a few times, cut the chaff, replace them with some mind-control cards in dimir and some Better mana rocks.

[–] krooklochurm@lemmy.ca 3 points 1 week ago (1 children)

Commander is what you want.

It's all I play.

You can build janky hit or miss decks that fail spectacularly as often as they work. You can buy competitive precons. It's a great social format.

[–] slingstone@lemmy.world 2 points 1 week ago (1 children)

I appreciate your input, but again, I hate having 100 different cards. I want the old 4 card max 40-80 card decks and no commander. I also don't want to be going up against meta-saavy players who bring in broken card card combos that I'll lose to by turn 2.

Of course, I also miss banding as a mechanic, so I know I'm in an extreme minority.

Get a group of friends, download cockatrice, and do this.

[–] djsoren19@lemmy.blahaj.zone 12 points 1 week ago (1 children)

hey I call bullshit I played tons of Magic in many tournaments and nobody ever stuck their tongue in my mouth :(

[–] Crashumbc@lemmy.world 4 points 1 week ago

Did you use Cheetos dust for lipstick?

[–] captainlezbian@lemmy.world 11 points 1 week ago

Yeah I used to play magic to get laid in college lol

[–] Godnroc@lemmy.world 9 points 1 week ago (1 children)

Do you believe in magic in a young girls heart?

[–] Truscape@lemmy.blahaj.zone 6 points 1 week ago

I swear I can only think of Pyro TF2 when I hear that phrase lol, the trailer is burned into my brain.