this post was submitted on 03 Jul 2025
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Rimworld

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[–] foxlore@programming.dev 29 points 2 weeks ago (1 children)

There are so many reasons that geometry of a space ship matters from pressurization structural stability, acceleration stress, to deflection angle of space debris during travel.

[–] monogram@feddit.nl 8 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Shouldn’t spaceships be a collection of tubes?

If you removed the disk of the enterprise you’re basically there.

[–] NaibofTabr@infosec.pub 11 points 2 weeks ago (1 children)

A disk is just a very short tube.

[–] monogram@feddit.nl 6 points 2 weeks ago (1 children)

In CAD maybe but air pressure doesn’t work that way

[–] Passerby6497@lemmy.world 7 points 2 weeks ago

Not with that attitude it doesn't! We've got shields to tell the air pressure how to behave.

[–] RebekahWSD@lemmy.world 12 points 2 weeks ago

I love ships that wouldn't work well in atmosphere! They look much cooler! Feel more spacey!

[–] burntbacon@discuss.tchncs.de 8 points 2 weeks ago

My friend in avorion spent countless hours designing incredibly cool, streamlined ships that had V wings and neatly spinning barbettes for weapons systems. He downloaded the fan-made recreations of popular sci-fi series.

...

I made cubes. I put square stone on top of square metal armor on top of reinforcing blocks, and threw everything into ever-expanding cubes. Once I got the auto-targeting weapons, I WAS the borg. It was beautiful.

[–] SkyezOpen@lemmy.world 4 points 2 weeks ago

Me playing avorion.

[–] DahGangalang@infosec.pub 4 points 2 weeks ago

Fine, it'll be a double walled square.

[–] Ydna@lemmy.world 4 points 2 weeks ago

Engi freighter always

[–] Mainwave@lemmy.world 3 points 2 weeks ago

Save our Ships devs in shambles. Or elated maybe?