this post was submitted on 28 Sep 2024
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We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

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[–] thurstylark@lemm.ee 222 points 1 year ago

Some extra fun details from the staff discussions around this: Valve is not interested in control of the distro, but are mainly interested in funding work on projects that are chosen by Arch staff, and are already things that Arch staff wants to implement. The projects chosen are indeed things that Valve also want to be part of the distro's infrastructure, but the process has been totally in the hands of Arch staff.

I gotta say, it's been really cool to see Valve go through the process of considering OSS as not just a useful tool or worthwhile target, but as a robust collaborator.

First, they build and maintain their client on Linux, and build their games to run natively on Linux, learning that things aren't actually as difficult as it's commonly made out to be, and the things that are more difficult than they need to be can be fixed by working with and contributing to the existing community.

Then they consider building their own hardware, but try the half-way approach of building SteamOS on top of Debian, and depending on existing hardware vendors to build machines with SteamOS in mind, learning that there's a lot of unnecessary complexity around both of those approaches to that goal.

Then they learn how to develop and build 1st party hardware with the SteamLink and Steam Controller.

Then they put the lessons from the Steam Machine project into practice by dumping loads of time and effort into Proton, knowing that they won't have the market unless they can get Windows games to run on Linux in a reliable and seamless way.

Then they put all that knowledge and effort together to do the impossible: unite PC gamers of both Windows and Linux flavors under the banner of the SteamDeck, a fully gaming-focused, high-quality, and owner-friendly piece of kit that kicks so much ass that it single-handedly pulls a whole category of PC hardware out of obsurity and into the mainstream.

And what do they do with that success? Literally pay it forward by funding work on the free software that forms the plinth that their success stands upon.

Good on Valve.

[–] henfredemars@infosec.pub 170 points 1 year ago (22 children)

Valve is a Titan doing incredible work for the open source community and making money while doing so.

Successful open source software business model at work. Way to go.

[–] oce@jlai.lu 42 points 1 year ago (2 children)

Successful open source software business model at work. Way to go.

I don't think FOSS represents a lot of how they make money, the money making is probably all closed source, so I don't think it's a good example. It's more like a for-profit company also doing so good quality charity work on the side. It's mostly good for their image and a way to tell Windows that they could go without them if they don't collaborate.
I fully enjoy what they have been doing as a Linux only patient gamer for the past years, but I am realistic.

[–] pivot_root@lemmy.world 48 points 1 year ago* (last edited 1 year ago) (3 children)

In reality, it's likely a self-preservation move. Microsoft made what appeared to be a monopolistic move to control the entire Windows ecosystem when they added their own app store and the locked down S edition of Windows. If Valve both hadn't invested in Linux and Microsoft hadn't halted going down that path, they would have been screwed.

[–] Aatube@kbin.melroy.org 7 points 1 year ago

I’d doubt that. Everyone hated S mode: Corporate hated it, power users hated it, newbies…probably ignored it. Even if MS continued down it, it’d just be like Digg v4.

Personally, I think the profit incentive is a way to improve SteamOS further for free.

[–] henfredemars@infosec.pub 4 points 1 year ago

I’m not sure that Microsoft ever did halt going down that path. My wife recently bought a PC that came locked down by default and required some fiddling to allow running unsigned apps. This was Windows 10, not sure about 11.

I think it could be more that broad compatibility with everything is their main selling point, and by doing so they were undermining their own ecosystem.

However, this is mere speculation on my part.

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[–] index@sh.itjust.works 10 points 1 year ago (1 children)

Successful open source software business model at work. Way to go.

Their main product is a proprietary software launcher that for decades has pushed videogames and the whole industry into a closed environment making them billions. It's good that they are now supporting linux and collaborating in open source projects but let's not forget who they are.

[–] wizardbeard@lemmy.dbzer0.com 32 points 1 year ago* (last edited 1 year ago) (1 children)

Let's also not forget how absolutely groundbreaking Steam was for digital distribution.

I really have a hard time accepting that they "pushed" the industry rather than that they offered a platform with features that were worlds beyond what was available at the time for game developers and publishers. No one was bribed. There were no shady backroom deals. No assassinations of competitors (in fact the opposite, doing experiments with cross platform purchases with the PS3 and with GOG). There was no embrace extend extinguish, as there was nothing already existing like it to embrace or extinguish.

Also saying that they are now supporting linux and open source is ignoring a long history of their work with linux. This isn't something new for them. What's new is yet another large step forward in their investment, not their involvement.


Look, like you, I am concerned about their level of control over digital distribution game sales for the PC market. But from a practical standpoint I find them incredibly hard to have any large amount of negative feelings about them due to their track record, and the fact that they are not a publicly traded company so they are not beholden to the normal shareholder drive for profit at any cost. I'd love to hear more reasons to be concerned if any exist rather than "proprietary" and "too big".

On top of that, Steam DRM is pretty notably easy to bypass, with what appears to be relatively little effort from Valve to eliminate the methods. They aren't doing the normal rat race back and forth between crackers and the DRM devs that you would expect.

Anyway, again I'll say: I'd love to hear more reasons to be concerned beyond "proprietary" and "too big".

[–] tempest@lemmy.ca 4 points 1 year ago

I think a good comparison is Bell Labs and AT&T. A lot of good work was done by Bell Labs but it was mostly enabled by AT&Ts monopoly.

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[–] altima_neo@lemmy.zip 127 points 1 year ago

Valve: "Yeah, we funded Arch (btw)"

[–] 1984@lemmy.today 75 points 1 year ago

Valve are such Chads.

[–] Treedrake@fedia.io 41 points 1 year ago (2 children)

I'm just waiting for some FOSS purist to find fault in this.

[–] rtxn@lemmy.world 32 points 1 year ago (6 children)

FOSS purists are too busy malding over systemd, and Steam being proprietary DRM, and games being closed-source.

[–] woelkchen@lemmy.world 19 points 1 year ago (3 children)

Steam being proprietary DRM, and games being closed-source.

Better not tell anyone about DRM-free open source games on Steam then. Wouldn't wanna burst anyone's bubble.

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[–] msage@programming.dev 9 points 1 year ago (1 children)

I use OpenRC, and play OpenTTD, OpenRA and Tux Racer.

OpenTTD is on Steam, btw

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[–] kubica@fedia.io 5 points 1 year ago

Leaving the others aside, the last one is quite unsurprising considering the meaning of the acronym...

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[–] puchaczyk@lemmy.blahaj.zone 17 points 1 year ago

As per Arch wiki

Arch is a pragmatic distribution rather than an ideological one.

If you're a FOSS purist, you shouldn't run Arch ethier way, because providing proprietary software for those who want it is one of the core principles of Arch.

[–] PenisDuckCuck9001@lemmynsfw.com 39 points 1 year ago* (last edited 1 year ago)

Seeing a large company doing anything involving Linux besides blocking its users from using their product is a rare occurance these days.

[–] undrivendev@lemmy.world 14 points 1 year ago

It's stuff like this that restores my faith in humanity.

[–] Mwa@lemm.ee 8 points 1 year ago

Yo a distro collabing with a corporation this is soo fire 🔥🔥🔥

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