this post was submitted on 04 May 2025
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Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.

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[–] [email protected] 2 points 4 days ago (1 children)

Crimzon Clover: World EXplosion. Top 3 shmups of all-time and best shmup on Steam, IMO.

[–] [email protected] 2 points 5 days ago

Stardew Valley

[–] [email protected] 1 points 4 days ago

Absolute favorite is Outer Wilds. The only thing I don't like about it is that I can't experience it again. A true masterpiece of a game.

After that, probably Noita for sheer insanity. Deeply unfair, but getting a god-run going is that much sweeter. It took me ~100 hours to beat it the first time, now I can consistently win if I try but I'm addicted to doing stupid things to see what happens.

[–] [email protected] 5 points 6 days ago

Swapper

Not my actual favorite, but it's very high on my list, and I didn't see it posted yet.

[–] [email protected] 4 points 6 days ago
[–] [email protected] 4 points 6 days ago* (last edited 6 days ago)

Celeste is one of my favorite games period, and it qualifies. The gameplay parallels the story better than any other game I've ever played or seen played, and the soundtrack, art, and characters are amazing. Top tier gameplay and a great story to go with it.

Alternatively, if you're looking for absolutely unhinged strange gameplay made by a programmer rather than a game designer, check out Fractal Block World. It's pretty fascinating!

[–] [email protected] 4 points 6 days ago

Banished, you can't get more Indie than just one guy's passion project.

I don't know what it is about that game but it really struck a chord with me and I've come back to it over and over. It's my favorite game to play when I'm sick and can't do anything. It's relaxing and peaceful and cozy while also being complex and ruthlessly challenging at the same time, so it's like spinning plates. Seems easy when you get the hang of it but it can all come crashing down if you make a bad enough mistake. It's spawned some copy cats, and I've tried them, but the original just gets me somehow.

[–] [email protected] 4 points 6 days ago* (last edited 6 days ago) (1 children)

Some I really appreciate that I'm not seeing on this list:

I'm currently enjoying Blue Prince which is a fairly new rogue-like puzzle/mystery game it's hard to explain without spoiling but it's worth looking up.

Portals of Phereon is one of my absolute favorites. It's a fairly deep tactical RPG thing with loads of replayability. It's kind of like a Pokemon x FF Tactics but with monstergirls and it's also currently free while it's in development. Be aware it's extremely NSFW and horny, which I suspect is the main reason it's not as popular as some of the others listed (IE rimworld, stardew valley, etc.) however the horny is such a key point to it's original gameplay and world-building that it wouldn't be the same without it.

Thea: the awakening is a decent tactical RPG. I love it for it's original battle mini game, crafting system and world-building. It unfortunately has some balance issues and jankiness that prevents it from being an all time favorite, but it's definitely one I would encourage at least trying.

Thought of a few others:

  • Reus (2nd one's alright, first one's excellent)
  • Library of Runia
  • Book of Hours
  • Kenshi (saw it listed one other time, but it deserves a lot more love)
[–] [email protected] 1 points 6 days ago (1 children)

I was getting into Blue Prince, then I think I got a little annoyed with a puzzle involving a time lock, that claimed you could set it to open at a future date/time and it would stay for one hour. Fun, inventive way to get people to plan ahead.

But no, then I wasted several out of game days planning only to find that it's referring to in-game time; something that has not plainly existed through any of the other mechanics thus far. I'll likely get back to it, just think they could've chosen the orientation of "big picture" puzzles like that a bit better.

[–] [email protected] 1 points 6 days ago

Oh I agree, but that one didn't seem to bad to me due to the clocks depicting an in-game time that were everywhere. The ones that I almost rage quit on were:

possible spoilers

  • The stupid gallery puzzles with the nonsensical images that you have to creatively interpret to get the initial clues to parse together in insane ways to get the correct answer
  • the culture of nuance
[–] [email protected] 4 points 6 days ago

Just looking though some of my higher playtime games, here's a few I haven't seen mentioned: (I think they're all indie or small studio)

Gunfire Reborn - Roguelike fps with infinite replay.

Troubleshooter Abandoned Children - XCOM style battle system with a really really fun way to customize how your character fight. Story is pretty lame though (I ended up skipping it) and it's pretty grindy.

Thronefall - Pretty challenging base defence.

The last spell - Turn based base defence with lots of different ways to build your characters.

Ratropolis - Roguelike real-time card strategy base defence. Pretty good, although not well balanced at highest difficulties.

[–] [email protected] 3 points 6 days ago

Sticking only to ones I haven't seen mentioned:

  • Tandis : geometry puzzler
  • Gateways : a 2d portal-style puzzler
  • Elliot Quest : pixel adventure
  • Phoenotopia Awakening : also a pixel adventure, had trouble with the final boss but the rest is great
  • Wuppo : flash-animation-style comedy adventure
  • Alba : sweet game about a girl who loves wildlife
  • Salt and Sanctuary : 2d soulslike
  • Legend of Grimrock : tile-based first person dungeon crawler ("dungeon master" spiritual successor)
  • A Short Hike (really short but amazing exploration game)

Ones I have seen mentioned but can't bear not to mention:

  • TIS-100 : the finest of the Zachlikes; a programming puzzle game
  • Crosscode : 2d adventure with incredibly fine-tuned combat and puzzles
  • Outer Wilds : fantastic time-loop puzzle
  • FTL : space adventure "one more run!" game
  • Slay the Spire : deck-drafting "one more run!" game
[–] [email protected] 2 points 6 days ago

Anything of Soldak - https://store.steampowered.com/franchise/soldak/ : 2 series - space shooters Drox and hack n slash Dins - Super coarse graphics, action, fighting, but their living worlds, like nowhere else. No other game where worlds freely grow based on player actions. Did You ever left main quest for exploration, lvling up or side games, oh well, here, world will not allow You to, as enemies won't stay idle or wait for You, they do their business.

Orb of Creation - https://store.steampowered.com/app/1910680/Orb_of_Creation/ Semi-clicker (intense clicker, not much of idle) and immersive mage simulator, where You don't make Your mage-avatar, but are the mage. Still beta, but already big.

[–] [email protected] 3 points 6 days ago

Super Daryl Deluxe

That game has one of the best soundtracks I've ever heard in a game.

[–] [email protected] 3 points 6 days ago
[–] [email protected] 3 points 6 days ago

Can't really add much to all of the great games already mentioned. But I'll add one, because it was one of the best games I played in recent memory. Chants of Sennaar. Where to even start? Point-and-click adventure/puzzle game that is all about language puzzles. With great visuals and music. Really dig the eurocomics inspired style. I don't know why, but this game really touched me - maybe it's because the game is about uniting people in an age of discord.

[–] [email protected] 2 points 6 days ago

I suppose I've plugged it recently, but Another Crab's Treasure.

It opens pretty plainly as an ocean-based Soulslike parody with a simple story premise and some self-subverting humor in the dialog with other crabs. As you go on though, every 20th conversation becomes really pointed and real-world-connecting, going beyond just "pollution bad". It's not quite Spec Ops: The Line, but it at least has something to say about society.

The combat is frustrating but addictive, much like Souls games - and it's okay with handing off a number of allowances like accessibility modes and tip systems. It's even helpful that, if I die to a glitch or something bogus, I can actually just choose to re-obtain my microplastics (souls) through a menu.

[–] [email protected] 2 points 6 days ago

Synthetik is my top steam game with, like, 900 hours.

[–] [email protected] 2 points 6 days ago

Minecraft (the old one)

[–] [email protected] 2 points 6 days ago* (last edited 6 days ago)

I really liked What Remains of Edith Finch.

It was more of an experience and really struck some emotional chords, leaving me write emotional at the end.

Really beautiful and melancholy experience.

[–] [email protected] 44 points 1 week ago (7 children)
  • Skullgirls - Still the best damn fighting game ever made. I've been grinding for a full decade now, and I'll be entering Combo Breaker 2025 once again this year.

  • Slay the Spire - The game that ruined all other roguelikes for me. What I love about StS is that it never lets you get complacent, never lets you lean on just one good synergy that will carry you the entire run. You always have to keep adapting, and you have to have a well-rounded deck to deal with enemies that are designed to counter players who try to rely on only one thing. And when I eventually got to the point where I'd had my fill of vanilla, there's so much fun stuff from the modding community to play around with. Packmaster is incredible.

  • CrossCode - It's been years since I finished this RPG and its colorful cast still lives rent-free in my head. This is a game that is perfect in every way and adds up to more than the sum of its parts. Fantastic combat, tons of side content, endearing characters, emotionally powerful story, beautiful visuals, amazing soundtrack.

[–] [email protected] 14 points 1 week ago

More people need to know about (and play) CrossCode.

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[–] [email protected] 39 points 1 week ago* (last edited 1 week ago)

First :

  • Outer Wilds
  • Disco Elysium

Then :

  • Inscryption
  • Carto
  • Spiritfarer
  • Pyre
[–] [email protected] 39 points 1 week ago* (last edited 1 week ago) (1 children)

Hollow Knight

I love it so much that I can't finish it, I always stop when I'm about to fight the final boss. I just don't want it to end.

Maybe when Silksong came out I finish it once and for all.

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[–] [email protected] 31 points 1 week ago* (last edited 1 week ago) (1 children)

For me, FTL: Faster than Light still hasn't been topped. Hades II might get there, though. Disco Elysium, Ikaruga, and Papers, Please are also high on the list.

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[–] [email protected] 27 points 1 week ago
[–] [email protected] 24 points 1 week ago (5 children)
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[–] [email protected] 23 points 1 week ago (2 children)
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[–] [email protected] 22 points 1 week ago (3 children)

Pushing the definition but I started when it was still in beta... Minecraft has gotten hundreds and hundreds of hours put into it.

Terarria and Starbound are both really good and scratch that same itch as Minecraft. Core Keeper is another one that has some of that feel and I ended up really enjoying.

Surprised I haven't seen it mentioned but Cave Story was made by one guy doing everything... and everything in it is immaculate. It's still free for the original version as well.

Stardew Valley is awesome and restarted a genre.

Crypt of the Necrodancer is awesome, and well worth checking out... also goes on sale really cheap.

Pacific Drive is a fun one to check out. If you're from the PNW, it will hit even more.

Really enjoyed Stray. Worth grabbing on a sale.

OwlBoy was a delightful game with a lot of character.

Bloodstained: Ritual of the Night was a really nice return to form if you like IgaVanias.

If you like roguelites then you owe it to yourself to check out Enter the Gungeon (isometric) as well as RoboQuest (fps).

If you want a game that's beautiful, with emergent story and is hard af... definitely check out Rain World.

Is Black Mesa still considered indie? It's how I would recommend anyone play Half-Life 1 these days.

Rusty's Retirement... isn't so much a game.. sorta.. but yeah.. check that out.

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[–] [email protected] 21 points 1 week ago (1 children)

Dwarf Fortress. Not even just my favorite indie game, but favorite game ever.

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[–] [email protected] 20 points 1 week ago (4 children)

Factorio.

Honourable mentions:

  • Chants of Sennaar
  • Blue Prince
  • Animal Well
  • Raft
  • Citizen Sleeper
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[–] [email protected] 17 points 1 week ago (1 children)

I rarely play platformers and really enjoyed Celeste

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[–] [email protected] 16 points 1 week ago* (last edited 1 week ago) (2 children)

Lethal Company. It was developed by one person, yet it outsold Call of Duty. It trended from 2023 to 2024, but I still play it at least weekly. A couple Lethal Company clones have since come out and some say one (R.E.P.O) is better, and graphically I would say yes, but nothing quite matches Lethal Company’s charm.

It’s a scrap-collecting + space horror survival + comedy game. The comedy feels very unintended and that’s why it’s so fucking funny. You encounter very horrifying creatures, then see your friends die the funniest death. Then you hope to collect enough scrap to survive another day.

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[–] [email protected] 15 points 1 week ago (1 children)

One game I love that hasn't been mentioned yet is Subnautica. The only survival crafting game I ever finished. The story telling and athmosphere are unmatched.

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[–] [email protected] 15 points 1 week ago

Monster Sanctuary. A superbly polished, extremely fun, and decently challenging metroidvania and monster collecting/battling game. If you played the first few Pokemon generations on gameboy and don't find the newer games capture that same magic, check out Monster Sanctuary!

Pacific Drive. A station wagon building amd exploration game set in a STALKER-esque Pacific Northwest in the Olympic mountain range. Extremely original and unique game, and with an excellent soundtrack.

Hardspace Shipbreaker: spaceship salvage, with increasing hazards and challenges and complexity of ship systems to expertly disassemble. With a pretty cool workers' solidarity and union struggle type of plot.

Rimworld. Hundreds of hours lost.

Stardew Valley. A literally perfect game.

Terraria. Also a literally perfect game.

Caves of Qud. Like if Dwarf Fortress adventure mode was actually polished, and also if distant future scifi with mutants and cybernetics and sentient plants and sapient gun turrets.

Dwarf Fortress. It's Dwarf Fortress.

WolfQuest. Wolf simulator set in Yellowstone, with a focus on real world accuracy. So cool to raise a pack and manage territory and hunt and explore and howl a lot

Bomb Rush Cyberfunk. A brilliantly executed spiritual successor to Jet Set Radio Future.

Descenders. Crazy fun downhill bicycling game.

[–] [email protected] 15 points 1 week ago

Valheim. Bought it late January and already got almost 400 hours on it. Play it vanilla first then modded. I played it with friends, beat final boss on Day 997, we took our times, building and all along the way. Then I started over solo with x3 resources, no raid, and move metals through portal. I just wanted to see if I could solo all game and today I just finished basically everything. So right now, I'm just collecting resources for gears and buildings. Going to make few houses across the map.

[–] [email protected] 14 points 1 week ago

Balatro. It's a great Maths game.

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