this post was submitted on 26 Apr 2025
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Pixel Dungeon

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Here's another side content addition coming in the next update to Shattered Pixel Dungeon, a few new terrain objects! Each region is getting something new for a little more visual variety: barrels in the sewers, cages in the prison, metal scaffolding in the caves, flaming pedestals in the city, and chunks of rubble in the demon halls.

These new terrain types will show up in some new standard rooms, and a few of the existing rooms already in the dungeon. Here's an image showing one example, with some very much unfinished barrel visuals.

(Image Description: screenshot showing the sewer region. In the top-right of the room there is a row of storage barrels. The barrels are using placeholder visuals, they are notably lower detail than the other dungeon elements.)

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[–] [email protected] 1 points 1 day ago

Nice asthetics updates. Flickering sconces would be nice.

These barrels are a little better and you are free to use them.

[–] [email protected] 1 points 1 day ago (1 children)

Very cool I'm looking forward to it!

On an unrelated note, are there any plans to add additional usability to the corpse dust from the 2nd dungeon quest? If you don't need a wand, there is an alchemy recipe for the embers and the rotberry seed can be used to tip darts, but the corpse dust seems almost useless unless you are a warlock or happen to have a wand of corruption.

[–] [email protected] 1 points 12 hours ago

Currently no, as the necromancer build is meant to be the main draw of using corpse dust outside of the quest reward. An alchemy recipe at some point might be nice though.

[–] [email protected] 1 points 1 day ago (1 children)

I like that you're working on making the actual terrain look more like the loading screen splash art!

[–] [email protected] 2 points 1 day ago

Yep, the loading screen art by Aleks was the direct inspiration for these new terrain types.

[–] [email protected] 2 points 2 days ago

Awesome

i love this

[–] [email protected] 1 points 2 days ago

I love it!!

[–] [email protected] 1 points 2 days ago (1 children)
[–] [email protected] 1 points 1 day ago (1 children)

Yeah, these levelgen additions are more about variety and flavor than new gameplay interactions.

[–] [email protected] 1 points 1 day ago (1 children)

Does that mean the barrels won't be flammable?

[–] [email protected] 1 points 12 hours ago

Currently they are not going to be flammable no. It's possible that this could be changed in the future but a solid wooden, treated barrel is going to be much less flammable than something like a door or grass.

[–] [email protected] 1 points 2 days ago

Great idea. Looking forward to how the finished tiles look.