this post was submitted on 07 Feb 2026
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Gamedev
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Yeah, now begins the hard part. Demo+steam next fest is usually the biggest boost for wishlists, but this should be closed to the release. Emails, social media posts are helpful. The game itself usually defines how to best market the game. Go watch videos by Chris Zukowski for example this one: https://www.youtube.com/watch?v=gQBdIGaZROE