this post was submitted on 18 Jan 2026
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Dice are pretty much synonymous with RPGs, but there are a few rare systems that forego them altogether, like Castle Falkenstein.

What are some other systems that don't use dice? Are there any that completely remove luck/random chance on "important player actions"?

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[–] eerongal@ttrpg.network 2 points 8 hours ago

"His majesty the worm" uses a deck of tarot cards, minor arcana for players and major arcana for the GM. Combat plays as a sort of "poker game"