this post was submitted on 14 Jan 2026
100 points (99.0% liked)

PC Gaming

13187 readers
493 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] mnemonicmonkeys@sh.itjust.works 3 points 21 hours ago

It still needs to get over the hurdle of VR headsets being heavy

It's not necessarily about weight, so much as balance. An unbalanced headset puts alll the weight on the wearer's nose and cheeks. The Steam Frame addresses this by moving the battery to the back of the user's head, making the headset significantly more balanced