this post was submitted on 17 Nov 2025
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I'm interested in table top games that have a strong focus on power and politics, or possibly social change or intrigue that intersects with power and politics.

Not hung up on format or system, open to anything.

Any suggestions?

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[โ€“] AnarchistArtificer@slrpnk.net 2 points 5 days ago (1 children)

I find it useful to imagine that I hold the same view as the PCs, and then interrogate myself on the question "what if I'm wrong?". Specifically, asking how I would be able to tell if I'm wrong (i.e. what signs might or might not exist that would help to set me right), or ways that my intended solution to a problem could have ripple effects beyond what I expect.

I'm of the view that in life, we never really solve problems, we just transmute them into different problems that are easier to manage under our particular circumstances. The new problems created by a solution aren't necessarily going to be evident immediately; sometimes it takes time for the sticking points of a solution to present themselves.

Smart NPCs are a big part of making this work. If the players are on one side of a political issue, and there's an NPC who is in direct opposition to them, then if that NPC is smart, they'll be thinking ahead about what the players are likely trying to do. The NPC might not be able to stop the PCs from implementing their solution of choice, but might reasonably be able to figure out how to subvert this solution for their own ends (or figure out how to reverse or overcome the obstacle that this solution may present for the NPC)

[โ€“] naught101@lemmy.world 2 points 4 days ago

Very cool, thanks!

Complexity science has a broadly similar take on complex problems - that there are no true solutions, but there may be ways to manage a problem that make it less of a problem (or a different type of problem, I guess). Makes a lot of sense to me.