this post was submitted on 14 Nov 2025
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Obviously. They gave one of a thousand examples. That doesnt mean their point is weak, it means they didn't have the will (reasonably) to make their comment 50000 characters long.
If you have a specific example that doesn't work to a reasonable extent, post that rather than this short, vauge retort.
Wallhack is an obvious one or anything that reads client and modifies the display.
Wallhack could be discovered through machine learning but very difficult I'd imagine. Other simpler rendering hacks like skin swap would be probably the hardest thing to detect server side as there's no trace.
I think thats a fair ground though. Clearly client side anti cheat simply doesn't work and if someone wants to put hats on their characters to headshot them easier then let them be the losers they are.
Absolutely, but thats strongly mitigated via not giving the client information it doesnt need to know.
Totally thought if you take a look at dota2 cheat scape the losers still come up with ways to mod an edge but a lot of that can be still detected when you put a competent engineers hat. I think the only really undetectable change is model/texture replacement which is honestly not that big of a deal as far as ruining fun for others sort of cheaters.