this post was submitted on 12 Nov 2025
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[–] newthrowaway20@lemmy.world 219 points 1 week ago (6 children)

I posted this in the other thread, but wanna share here too:

Most interesting thing to me is the Frame apparently runs a Snapdragon 8 Gen 3, and is using SteamOS, implying official ARM support for SteamOS, Steam and Proton! Could mean steam and proton coming to android too.

[–] dataprolet@lemmy.dbzer0.com 72 points 1 week ago (1 children)

And the base would be Arch Linux ARM, right? So that should see an uptick in development too.

[–] kilgore_trout@feddit.it 46 points 1 week ago (1 children)

Arch Linux has been implementing a build system for other architectures. Perhaps they'll make ARM official by the time Frame comes out.

If I remember correctly Valve paid for this build system specifically for ARM support, so yeah I think that is going to happen.

[–] Katana314@lemmy.world 20 points 1 week ago (3 children)

I’m still a little curious how that will work for games. Are they going to somehow emulate Win32 amd64 games? Do devs have to recompile them in some new way? Will engines support it beyond Unity and Unreal?

[–] charizardcharz@piefed.world 47 points 1 week ago* (last edited 1 week ago) (1 children)

It was mentioned in the LTT coverage. Aside from native ARM games they have a translation layer(FEX) to play x86 games on ARM. They'll have a "Verified" tag like the Steam Deck for compatibility. I assume you'll still be able to force trying to run unverified games.

Edit: FEX is not a Valve thing, but an existing open source x86/x86_64 emulator that Valve is using. It's not clear if they're forking it or directly contributing though.

[–] Harvey656@lemmy.world 33 points 1 week ago (1 children)

That same video says that "Valve has heavily contributed to FEX"

[–] charizardcharz@piefed.world 17 points 1 week ago

Well, that shows how well I was paying attention to the video

[–] Natanael@slrpnk.net 16 points 1 week ago

Yup, FEX to translate x86 to ARM.

[–] grue@lemmy.world 11 points 1 week ago (1 children)

Jeff Geerling is probably having a fit right now.

[–] stupidcasey@lemmy.world 3 points 1 week ago (2 children)

It is fascinating and a huge step, but I want to keep expectations low. It will work, but it will not be as compatible as x86 Proton, not at all. It is first and primarily an OS for streaming games and running VR. That is the VR rendering from the streaming computer, not the VR game itself. In other words, they only had to get exactly one app to run well enough for public use. According to the developer, it is working with a surprising amount of games. I agree, one game is surprising, but trust me when I say you will not be running Windows x86 games in ARM Linux for a long time.

[–] theterrasque@infosec.pub 12 points 1 week ago* (last edited 1 week ago) (2 children)

It's using an x86 compatibility layer, pex i think it was called. So apparently you will be running windows x86 games on it.

Edit: fex! https://github.com/FEX-Emu/FEX

Edit 2, from tom's hardware article:

The company also showed off the x86 version of Hades 2 running standalone (as in not streaming from a PC) on the Steam Frame. And the game ran just fine and looked good at what Valve reps told me was 1400p in a window inside the headset

[–] termaxima@slrpnk.net 1 points 1 week ago

That is nice, but Hades II is hardly my idea of a hard benchmark to clear. Looks like a fun game, though !

[–] pressanykeynow@lemmy.world 1 points 1 week ago

Wonder how long it could run standalone on decent fps.

[–] tal@lemmy.today 6 points 1 week ago (1 children)

I think that for running games locally on the Frame, for anything other than games designed specifically to be gentle on a battery


and many games are not, unfortunately


you're also really going to need to leave it plugged into a powerbank. The internal battery just isn't that large relative to what the device can draw.

https://www.pcgamer.com/hardware/vr-hardware/steam-frame-specs-availability/

The battery included on the Steam Frame is a 21 Wh model. The Snapdragon system-on-chip gobbles up around 20 W at full power—that's how much it'll likely use while playing a game locally in standalone mode. From this, we can expect around an hour of playtime without additional charge.

[–] DrDystopia@lemy.lol 3 points 1 week ago (1 children)

I want backpack sized battery banks.

[–] tal@lemmy.today 4 points 1 week ago (1 children)

You could probably put a 400 Wh powerbank in a backpack (search for "power station" on Amazon).

[–] Coldcell@sh.itjust.works 3 points 1 week ago

Attach a decent rumble pack and you have total immersion in your military/adventurer game!

[–] BluesF@lemmy.world 2 points 1 week ago

Steam/Proton on android would be quite something, I would finally be able to play something decent on my phone that wasn't originally released for the PS2