this post was submitted on 12 Nov 2025
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[–] zod000@lemmy.dbzer0.com 53 points 1 week ago (17 children)

The battery life was hilariously bad, it was almost the defining trait. It was made especially prominent since it was being compared to the OG Game Boy which could go 20 hours on four AA batteries. The GG could only go about five, if you were lucky, on six AA. Mine basically lived plugged into the wall with a long extension code so I could use it from anywhere in my bedroom.

[–] kautau@lemmy.world 16 points 1 week ago (15 children)

The GG could only go about five, if you were lucky, on six AA

Which, while of course requiring exponentially more power, the Switch 2 only goes for about 6 hours on less demanding games, funny how battery life hasn't really changed much for advanced handhelds.

[–] Link@rentadrunk.org 15 points 1 week ago* (last edited 1 week ago) (5 children)

Sure but the switch 2 has a rechargeable battery unlike the game gear which had to be supplied with new batteries every time which cost money.

I’m not sure if rechargeable AA were common in those days.

[–] fancy-straw-simple@piefed.ca 7 points 1 week ago

The biggest problem with rechargeable dry cells is that each one supports 1.2 volts, while alkaline are 1.5. Some devices wouldn't even run, most run more poorly and run out of battery even faster.

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