this post was submitted on 06 Nov 2025
155 points (100.0% liked)

Linux Gaming

22216 readers
190 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
 

An interesting and important look at the development of Factorio's Linux-native port from an actual developer: the platform in general, Wayland, GNOME's bullshit, and dependencies.

you are viewing a single comment's thread
view the rest of the comments
[–] Nibodhika@lemmy.world 13 points 2 weeks ago (2 children)

I don't know if this is still the case, but Linux was the only platform that could save in the background because they were forking the process to do so.

[–] Botzo@lemmy.world 6 points 2 weeks ago

They mentioned it at the bottom of the blog: works ok Linux and macos. And they want you to enable it because there a bug they're trying to reproduce.

[–] Baggie@lemmy.zip 3 points 2 weeks ago (1 children)

I remember reading they did port this to windows, using the same kind of process, but it was originally only on Linux because the forking process was so easily implemented.

[–] jaybone@lemmy.zip 4 points 2 weeks ago (1 children)

Is it that difficult to fork on Windows?

[–] Baggie@lemmy.zip 2 points 2 weeks ago

I don't believe it is if you know what you're doing, but not as easy on Linux.