this post was submitted on 01 Sep 2025
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Rust

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[–] FizzyOrange@programming.dev 8 points 10 months ago (2 children)

One mistake they did unfortunately ship though is bind patterns that look like variable names.

[–] shape_warrior_t@programming.dev 12 points 10 months ago (2 children)

There was a recent langdev Stack Exchange question about this very topic. It's a bit trickier to design than it might seem at first.

Suppose we require a keyword -- say var -- before all binding patterns. This results in having to write things like
for (&(var x1, var y1, var z1), &(var x2, var y2, var z2)) in points.iter().tuple_windows() {},
which is quite a bit more verbose than the current
for (&(x1, y1, z1), &(x2, y2, z2)) in points.iter().tuple_windows() {}.
Not to mention you'll have to write let var x = 0; just to declare a variable, unless you redesign the language to allow you to just write var x = 0 (and if you do that, you'll also have to somehow support a coherent way to express if let Some(x) = arr.pop() {} and let Some(x) = arr.pop() else {todo!()}).

Suppose we require a keyword -- say const -- before all value-matching patterns that look like variables. Then, what's currently

match (left.next(), right.next()) {
    (Some(l), Some(r)) => {}
    (Some(l), None) => {}
    (None, Some(r)) => {}
    (None, None) => {}
}

turns into either the inconsistently ugly

match (left.next(), right.next()) {
    (Some(l), Some(r)) => {}
    (Some(l), const None) => {}
    (const None, Some(r)) => {}
    (const None, const None) => {}
}

or the even more verbose

match (left.next(), right.next()) {
    (const Some(l), const Some(r)) => {}
    (const Some(l), const None) => {}
    (const None, const Some(r)) => {}
    (const None, const None) => {}
}

and you always run the risk of forgetting a const and accidentally binding a new match-all variable named None -- the main footgun that syntactically distinguishing binding and value-matching patterns was meant to avoid in the first place.

Suppose we require a sigil such as $ before one type of pattern. Probably the best solution in my opinion, but that's one symbol that can no longer be used for other things in a pattern context. Also, if you're already using sigils before variable names for other purposes (I've been sketching out a language where a pointer variable $x can be auto-dereferenced by writing x), doubling up is really unpleasant.

...So I can understand why Rust chose to give the same, most concise possible syntax for both binding and value-matching patterns. At least compiler warnings (unused, non-snake-case variables) are there to provide some protection from accidentally turning one into the other.

[–] soc@programming.dev 4 points 10 months ago (1 children)

I went the "only let introduces bindings" route, and I'm pretty happy so far:

if (left.next(), right.next())
... is (Some(let l), Some(let r)) { /* use l and r */ }
... is (Some(let l), None       ) { /* use l       */ }
... is (None,        Some(let r)) { /* use r       */ }
... is (None,        None       ) { /* use nothing */ }
}
[–] sugar_in_your_tea@sh.itjust.works 1 points 10 months ago

Yeah, they could literally have the same syntax as now, but w/ let when introducing a variable. So:

match (left.next(), right.next()) {
    (Some(let l), Some(let r)) => {}
    (Some(let l), None) => {}
    (None, Some(let l)) => {}
    (None, None) => {}
}

Or you could put the let before the Some(...) as let Some(l), which allows us to keep the current if let Some(...) = ... syntax. Either of those would feel more consistent than the current implementation.

[–] TehPers@beehaw.org 2 points 10 months ago

I completely forgot that unit structs/variants define their own associated consts. I wonder if in patterns the type can be used instead of the associated const though? That might resolve a lot of the headache. It'd mean changing the way the ident is resolved to looking in the type namespace though.

const <block> already works as a pattern I believe? That could be used instead for constants.

Literals would always work in-place as constant expressions.

[–] TehPers@beehaw.org 6 points 10 months ago

As in using consts (or variables you think are consts) as refutable patterns? Yeah this was an oversight I'm sure.

One option is an edition change requiring a const keyword, so

match foo {
    const BAR => {},
    baz => {},
}

Right now they use a lint to try to warn the dev though.