this post was submitted on 08 Jul 2025
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[โ€“] ICastFist@programming.dev 1 points 6 hours ago (1 children)

The main problem with magic in Mage is that you need a LOT of rule knowledge to even know what the fuck you can cast, especially if you mix different spheres. Your friend might've dodged a bullet, but for the wrong reason ๐Ÿ˜†

[โ€“] jjjalljs@ttrpg.network 2 points 5 hours ago

I think Mage: The Awakening 2nd edition was a cleaner version of the game, but yeah no version is something you can just phone in.

I ran a game of it a year or so back, and one player just refused to read the book in any detail. She was always frustrated by not knowing what she could do, or how to do it effectively.