this post was submitted on 19 May 2025
76 points (93.2% liked)
Games
38662 readers
1124 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here and here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
IMHO, its gameplay is mediocre at best:
This game's strengths are not the gameplay, but the lore, characters, and story. (All the things that could be had from reading the books, or maybe watching the live action adaptation.)
Oh, and Gwent. Gwent is remarkably well-designed for a mini-game within another game.
What would you suggest for better open world games?
It depends on what aspects of an open world are important to you.
Exploration is at the top of my list, and Skyrim is a good example of doing it well. Its world is full of unique things/places/characters to find, whether through an NPC's directions, or a roughly sketched map picked up while adventuring, or by following your curiosity toward an area that looks interesting, or simply by wandering off the beaten path.
Map markers appear after you've already been somewhere, so you can find it again, but since most of them remain hidden until then, they don't spoil the experience of discovery.
And, when you find something, it's often genuinely interesting. Not yet another copy/paste monster fight or "hold the button to follow your witcher sense to the lost thing" quest. Not just checking off an item on a task list (or pre-placed map marker) so you can rush to the next one. The experience itself is rewarding.
Mind, I have criticisms of Skyrim as well, but it did environments and exploration very well, and I wish more open world designers would learn from it and build upon its strengths.
EDIT:
I would love to play a game that reached or exceeded Skyrim's bar for exploration and environmental variety, Breath of the Wild's bar for freedom of movement and wildlife, and The Witcher 3's bar for characters and story.
The live action adaptation took a steaming dump on the original story sadly, some episodes are still worth watching but it's not made by people who understand what made Witcher special, no wonder Henry Cavill left