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there's a scene in "Silo" where a character needs to repair a massive steam-powered turbine that is off-balance, scraping at the housing, and heading towards collapse. all fine and we'll, it's sci-fi, so whatever, they can make magic quick fixes to move the plot along.
what really bugged me, for some reason, is how characters started touching the internal components immediately after it powers down - I have to wait for significantly smaller motors to cool off before handling them, especially if they're rotating poorly with a bad bearing, and burning from friction.
Silo is absolute pants on head as far as realism. Here's just ONE example: the light bulbs in the bunker(s). To show what an immense challenge it would be to keep light-bulbs in the bunker, let's make some assumptions:
Suppose the silo houses 10,000 people and has around 150 floors. If each person uses about 1.5 rooms on average, and each room has two light bulbs, that's already 30,000 bulbs just for personal and work spaces. Add another 7,500 bulbs for common areas like hallways and stairwells, assuming 50 bulbs per floor. Throw in another 2,500 for things like emergency lighting and equipment. That brings the total to roughly 40,000 bulbs.
Now, consider that the average bulb lasts around 2,000 hours. If lights run about 16 hours a day, a bulb would last approximately 125 days. With 40,000 bulbs in use, about 320 of them would burn out every single day. That means someone needs to replace 320 bulbs a day, every day, just to keep the place lit. That alone is a full-time job for a crew of maintenance workers.
Storage becomes another massive problem. If they want to keep a 10-year supply of light bulbs, they would need 320 bulbs a day times 365 days times 10 years, which adds up to about 1.17 million bulbs. That is a staggering amount of fragile, breakable glass to store in an underground bunker.
And what about manufacturing? Are they making glass, vacuum-sealing bulbs, mining tungsten, and wiring filaments all inside the silo? Are there glassblowing workshops next to the hydroponics farm? Are they running vacuum pumps on diesel just to get replacement bulbs?
This is just one mundane aspect of life in the silo, and it already falls apart under the slightest scrutiny. Unless there's a whole floor dedicated to crafting light bulbs by hand like some sort of monastery of electricians, it simply doesn't add up.
The other side of this is, 'it's a movie suspend some disbelief.'
The idea that every single aspect of a show or movie needs to line up and be 'realistic' is silly, and frankly needs to just die.
It's pretend.
I said it loud too while watching it: “that shit’s over 100°C… and they’re going right in?”
If there is a god to bless people, then people like you deserve it the most.
Silo also has several falls that should absolutely kill people. One that's like dozens of feet into the pile that they throw all sorts of sharp metal objects on? Dead.
Free falling off a bridge with just a rope tied around your waist that stops you? At the very least your back is fully broken, but that fall looked long enough that you should just be dead. Full Gwen Stacy.
You act that way because you work in a career that can dismember you if you are careless, so you've trained yourself in ways that almost no actor could ever capture, and certainly no screenwriter would ever consider
Yep, how could one expect an actor, of all people, to....not touch something. Impossible. Director? What the hell is that?
Or it would be boring to watch them sit around and wait for the thing to cool off