this post was submitted on 21 Apr 2025
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[–] [email protected] 6 points 5 days ago* (last edited 5 days ago) (11 children)

On the flip-side, every game worth playing uses 2GB vram or less at 1080p.

[–] [email protected] -3 points 5 days ago (8 children)

Even 8GB is fine to be honest, even at high settings. People are a bit dramatic about it.

[–] [email protected] 3 points 4 days ago (4 children)

I have a game that eats 11 gb of vram on low at 1080p (I play it on windowed). It suffers from some Unreal engine shenanigans and it's also a few years old.

[–] [email protected] 2 points 4 days ago (1 children)

UE is probably the worst engine ever made, even games from 20 years ago look better than that blurry mess of an engine. I hope nobody makes any game on it anymore, most of them are also badly optimized, never understood why people like that engine.

[–] [email protected] 1 points 4 days ago

Same reason people still use Unity after the whole shitfest on "per install tax": large community, huge knowledge base, tutorials everywhere, professional courses that focus on it.

Kinda ironic that the Unreal Tournament games (99, 2004, 3) were all incredibly optimized.

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