this post was submitted on 21 Apr 2025
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On the flip-side, every game worth playing uses 2GB vram or less at 1080p.
Even 8GB is fine to be honest, even at high settings. People are a bit dramatic about it.
I have a game that eats 11 gb of vram on low at 1080p (I play it on windowed). It suffers from some Unreal engine shenanigans and it's also a few years old.
UE is probably the worst engine ever made, even games from 20 years ago look better than that blurry mess of an engine. I hope nobody makes any game on it anymore, most of them are also badly optimized, never understood why people like that engine.
Same reason people still use Unity after the whole shitfest on "per install tax": large community, huge knowledge base, tutorials everywhere, professional courses that focus on it.
Kinda ironic that the Unreal Tournament games (99, 2004, 3) were all incredibly optimized.