this post was submitted on 22 Apr 2025
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I actually never played the network edition in multiplayer. But this edition also had massive improvements to custom content. It was the way to play SimCity 2000 in the mid to late 90s.
IIRC, the multiplayer functionality was nothing special.
WHAT? No, you could co-play a single city, and it was amazing! I do think you had to "buy" the land for yourself first, so you couldn't work on the other person's stuff, which got annoying sometimes, but it was still amazing!
EDIT: I also recall you had a seperate host.exe, and my computer was very much not up to running both at the same time, but playing simcity2000 at 12 fps is totally doable when you're 10.
My bad, I thought it was more primitive than that.
I'm pretty sure we spent as much time troubleshooting the network as we did playing, but that was entirely normal back then.
My friend and I played a bunch! Every hour or so we would have a desync and it would crash / close the game.
I also vaguely remember having to buy land. We would try to build across opposite ends if the map from each other.
You could set up deals like selling power to the other player. Water when connected would just flow so you could steal the other players water, or set up a monthly payment deal for nothing in return (but really water).