this post was submitted on 12 Apr 2025
64 points (94.4% liked)
Stop Killing Games
215 readers
33 users here now
[EU] Stop Killing Games:
The consumer movement to stop game publishers from disabling older games with kill switches after official support ends.
The goal is to reach 1 million signatures so that the european parliament will respond to the petition that then leads to game ownership protections enacted for consumers.
Progress Tracker:
Final Day: 31/7/2025.
founded 5 months ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That it isn't retroactive I guess takes care of some of that. It might limit what companies put into future games as well, if the design would mean something far past what a private server could handle. I'm all for it in principle, I can just think of certain games now that simply won't work without an overhaul. Requiring a total code release would allow companies to push limits without worrying about what to do years later, and give players an opportunity to adapt it (if possible).
The approach for massive multiplayer games would be for the publisher to make their best effort in assisting the community to run their own servers by giving them a smaller build of the game that can run on consumer hardware that supports up to thousands of players instead of the original hundreds of thousands of players at once coupled with the documentation to allow us to figure out the rest.
It would be the perfect side project for threadverse admins.