this post was submitted on 12 Apr 2025
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!trackballs@discuss.tchncs.de

No social media site can exist without a section dedicated to trackballs, the arguably superior input method.

The previous communities went stale, so here is my take on it. Looking forward to welcoming the tens of people interested in this topic!

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[โ€“] AngryCommieKender@lemmy.world 1 points 10 months ago (1 children)

A 1ms drop MATTERS when doing 200+ mph / 321+ kmph and you're heading into a curve, or going through a curve. Welp. That race is borked.

[โ€“] tal@lemmy.today 2 points 10 months ago* (last edited 10 months ago)

I agree that it's definitely noticeable on many gamepads, but as to numbers...the difference is way higher than 1ms (not to mention the fact that retransmits and stuff make the latency variable on wireless).

I just linked, in another discussion, to a database someone built after measuring input latency on a bunch of devices.

https://gamepadla.com/

The Amazon Luna there, which is one of the worse-performing gamepads...man. Even if you're just taking average latency rather than worst-case, has average wireless latency about 18 milliseconds over the wired latency.

Last time I was playing FPSes much, I couldn't tell you just from feel if there were 1 or 10 milliseconds of network delay (okay, not exactly the same thing as input device delay depending upon how the game does input prediction), but I could notice performance differences over a 10 millisecond difference, how well I played.