this post was submitted on 10 Apr 2025
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[–] [email protected] 110 points 3 days ago (2 children)

10 years ago I wrote a report on scope creep and used Star Citizen as the subject. I'm glad I never gave this project even a penny.

[–] [email protected] 46 points 3 days ago (1 children)

That's amazing that 10 years ago it was obvious... and here we are...

[–] [email protected] 5 points 2 days ago (1 children)

Anyone who knew Chris Roberts previous projects knew it was going to go this way. That man doesn't know the meaning of scope.

[–] [email protected] 5 points 2 days ago (2 children)

We all knew. We gave him money anyway because WHEN (or better: if) he delivers, he always delivered good stuff. Wingco, wingco 2, strike commander, wingco3, 4, prophecy, starlancer and freelancer. That last one mostly.

I gambled with money i could lose. Still doesn't think it was a wrong decision. Is my money gone? Yeah. It cost me, in those12 years, like 1 restaurant visit.

I also gambled the same amount with elite dangerous. That one delivered. So 1 out of 2 ain't bad.

[–] [email protected] 1 points 2 days ago

Given what happened to freelancer, I think the only way you should give Chris Roberts your money is if he agrees to lead the project for two years, then quit and hand it over to someone who can actually finish it.

[–] [email protected] 1 points 2 days ago

I dunno if everyone knew lol, buut all joking aside? I agree with you. it's only a grift/scam if one doesn't feel good about the money and time spent. Also anyone throwing $$ in nowadays better be doing it with open eyes like yours or they're fools

[–] [email protected] 12 points 3 days ago (1 children)

Amazing things happen when you get 100x more funding than expected

[–] [email protected] 14 points 2 days ago (2 children)

Yeah, he realized that the hook was worth more than the actual game. Why finish a game that could tank, when you could promote hopes and dreams forever?

[–] [email protected] 6 points 2 days ago

Why finish a game that could tank, when you could promote hopes and dreams forever?

Sounds a lot like organized ~~crime~~ religion.

[–] [email protected] -5 points 2 days ago (3 children)

Which game? SQ42 or SC? Neither have been in development as long as modern AAA titles

[–] [email protected] 10 points 2 days ago

GTA 6 is coming out this year and it started development after RDR2. That's 6-7 years. Cyberpunk 2077 started main production after Blood and Wine, which means development time was 4-5 years. Baldur's Gate 3 development most likely started after DoS2, which means it was in development for 6-7 years. In fact most AAA games finish development in less than 7 years and anything going beyond 7 usually has some kind of a development hell (and usually ends up being bad).

Star Citizen has been in development for 12 years. If it released today it will be the third or fourth longest game development time, except it's not releasing today and considering the state of the game it can easily get the top spot of the longest time in development game. It is nowhere near the standard development time of a modern AAA title. You could say SQ42 is in the modern AAA development time (if you're being generous with the start date of the development), but even there you're not getting the full game as the release will be episodic. Who knows how long it will take for all the episodes of SQ42 to release.

[–] [email protected] 4 points 2 days ago

That is just blatantly false.

[–] [email protected] 5 points 2 days ago (1 children)

Star Citizen, of course. SQ42 is just an extension of those hopes and dreams.

Neither have been in development as long as modern AAA titles

That's false from every interpretation of the sentence.