this post was submitted on 08 Apr 2025
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Is there any retro consoles that you never lived up to their potential? where the games fell short of the hardware?.

Personally I feel that the NDS was under-utilized, as it was a fully 3d capable console, that was used mostly for 2d pixel art games, and platformers. When it was able to support full 3d platformers and even a fan remake of portal.

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[–] [email protected] 11 points 2 weeks ago (9 children)

GoldenEye on the N64 was the only game I'm aware of to have a control layout where you could use the left and centre prongs to get a proto-dual-stick experience

The WiiU's second screen is great for asymmetric multiplayer or an auxiliary screen for things like inventories, most games just duplicated what was on the main screen

[–] [email protected] 8 points 2 weeks ago (1 children)

Perfect Dark (spiritual successor to GoldenEye) iterated on that. You can use two N64 controllers, one in each hand, to get a true dual stick experience

[–] [email protected] 1 points 2 weeks ago

GoldenEye has the dual controller schemes too. A bit awkward in that you still have to be able to access the A & B buttons from the center grip; "2.1 Plenty" and switch the camera control off of inverted, personally. Hold the right controller at a slight angle to reach A & B and it's not horrible... 😅

Can you tell my family's been getting back into N64 lately? Some are experiencing the turn-of-the-century gaming for the first time. Although I'm spoiled from playing the recompiled Perfect Dark on Steam Deck and having total "control of the controls" including gyro aim.

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